Top 128 Quotes & Sayings by Adrian Tomine - Page 2

Explore popular quotes and sayings by an American cartoonist Adrian Tomine.
Last updated on September 19, 2024.
A lot of my fears come out in my work rather than life.
There have been a handful of assignments over the years that I've had to turn down due to time constraints, and I was fairly envious when I saw the finished product, beautifully illustrated by someone else.
I enjoy getting any kind of mail. Like, for me, like, the more interesting a letter is, I just get more excited, and I know that this going to be great for my friends who are looking forward to reading that in my comic.
'Shortcomings' was me figuring out who I am. — © Adrian Tomine
'Shortcomings' was me figuring out who I am.
I grew up with a very romantic, idealized vision of New York, probably because of all the books I read and the movies I watched.
I started publishing my comic while I was still living with my parents.
I used to live in Chris Rock's former apartment. I've got some junk mail for him if he wants it.
All my stories take place on the West Coast - not the beach, but smaller inland towns. I feel homesick, and I find inspiration in capturing that.
I think comics can be the basis for great films, but I think the focus of such a project should be on making the film as good as possible, not on painstakingly replicating the comic.
The type of cartooning that I think is generally referred to as 'alternative' or 'underground' is usually - the distinction is usually in terms of whether it's made by one person, the entire thing is done by one hand or more of a production line process, which is how the comics that we grew up reading were made.
I think that if you are looking at a comic that's made by one person, that there's just a level of intimacy that I don't really see anywhere else.
When email and the Internet came along, I never publish an email address. I just stuck with this P.O. Box address.
Especially for people of our generation, who really celebrated certain attitudes - the outsider, the loner - it can have a real impact on the art when they realize, I have friends, I'm married, or I have kids. That's certainly happened to me.
Just in terms of being able to be a professional artist, but also it's nice to not have to dread introductions. "What you do for a living?" It used to be easier just to tell people that I was a magazine illustrator than try to explain that I did comics, but not the kind of comics that they were used to, and no, it's not pornography, etc. And now people even of our parents' generation are familiar with the term "graphic novel," which is kind of amazing.
A lot of the kinship that people notice is not coincidental. I was very impressionable and trying to find my role models when I was twelve or thirteen. — © Adrian Tomine
A lot of the kinship that people notice is not coincidental. I was very impressionable and trying to find my role models when I was twelve or thirteen.
I wanted all the responsibility to rest on the content of the story. I tried to make the visual style almost invisible.
I get the impression from some people that unless they get direct access to characters' thoughts and realizations, either through thought balloons or narrations or some sort of showy action, then those thoughts and realizations never existed.
I think there's a lot of evolution that's happened in intangible ways, in terms of how I think about the work or how I plan it out.
Look, there's no denying that comics have moved dramatically into the mainstream in North American culture in the last 10 years, and for someone like me who's always tried to make a living at it, it's been great, I'm very grateful for it. But at the same time, it's not a subculture-y thing anymore; it's something that's in the New York Times and the New Yorker.
I set myself up for a lot of trouble by wanting to tell a story that is fairly earnest and emotional and expressive, but to do it in the most subtle, realistic way.
One of the by-products of being allowed to start my professional career prematurely is that the evolution of my work is really evident.
I've always been really impressed with some of the longer graphic novels and thought it would be really amazing if one day I could try something like that.
The first time I did a reading/signing thing at Cody's, the woman who did the introduction said something like that, and I wasn't the only one cringing. I remember looking out into the audience and seeing people's faces and people whispering to each other, and thinking like "Ugh, can we just cancel the whole thing? I can't go out there after she said that."
When people see me struggling on paper, I think it invites an almost collaborative relationship with the outside world, and that includes readers and other artists.
I feel like if people are going to go to the effort to get a stamp and, you know, put it on an envelope that, you know, it's a big effort these days. So I often write back.
For me, like, the more interesting a letter is I just get more excited and I know that this going to be great for my friends who are looking forward to reading that in my comic.
It's cold water in the face to realize you're not nearly as special and as unusual as you might have thought when you were an alienated teenager.
I'm always pointing things out to native New Yorkers that I think are weird about this place and their culture and all that. But I feel like my friends and family from California feel like I've totally "become a New Yorker."
I sense a real difference in my work from the time I was younger and single and more involved in the world of music and going out to bars and all that. There were points at which I was trying to use my art to reflect positively on myself, to almost be flirtatious through the work.
When I talk to people who have teenagers now, their rooms are filled with screens. There are their phones and their DVD players and TVs and all these things to produce distractions for them, and I think it would be hard to find the time to create something. I think that's really changing something about adolescence.
For me, as much about being a parent as it is about being a child.
I do think it's getting more and more rare in this country to raise a kid with the attitude that creativity is something valuable. The idea of trying to make the effort to produce something, to put something out into the world, rather than just taking in all the stuff the world's putting out at you.
I never go home and take out those business cards and go to those websites. But if there was a mini-comic here in my hand, I'd read it while I ate my lunch. I'm also probably one of the few remaining holdouts who hasn't consented to making the e-book versions of all my work, which is annoying to some of my publishers.
Underground and alternative comics existed in a vacuum for years, where money really wasn't an issue. No one would get into doing a black-and-white comic because they thought it might be a route to riches.
I think there was a point in the past when I felt that my options as an artist were either to make race a nonissue and deny its impact on life and just say, "Don't think of me as an Asian cartoonist. Just think of me as a cartoonist."
It's psychologically a weird experience to be so aware of the fact that the real time of your life is moving much faster than the fictional time you're trying to depict. You start to feel very weighted down sometimes.
Maybe you're not even in a position to really judge how good your kid is at that endeavor.
Without fail, every cartoonist that I asked advice from bent over backward to be helpful and encouraging. It took many forms: some of it was just an implicit acceptance, like being invited along to the dinner with all of the good cartoonists, or sitting down at a drafting table with an artist and him showing me how to draw backgrounds and perspectives.
I'm getting to a point in my life where my whole attitude about the relationship between myself and the audience is totally different. — © Adrian Tomine
I'm getting to a point in my life where my whole attitude about the relationship between myself and the audience is totally different.
I think a lot of the criticism had to do with disliking the characters - which, again, I take as something of a compliment.
I wanted to try to create characters that happen to be Asian but who are pretty different from those we generally see in our culture, in our commercial culture.
I think it's harder for each generation. Even I just feel completely separate from teenagers today who have access to the Internet. And I'm amazed that this interest in video games has never gone away. It just keeps growing.
There are certain artists and filmmakers who, I get the impression, are trying to show off how bad their characters can be, how immoral their characters can be.
I was very aware of the fact that there are a lot of comics out there that I love, because I've grown up my whole life reading comics and I know every little nuance of the language and all the implications.
I certainly wasn't consciously hiding my identity in the earlier work, though a lot of people have brought up the fact that I drew myself without eyeballs.
I wanted it to be as readable as possible. I had the ambition of reaching a broader audience.
I think, to its credit, this is one of the last forms of popular entertainment that I don't sense to be discriminatory in any way. I think there's this general hunger for greater diversity, where publishers are really excited about finding different voices than what has been done.
That partially due to the world of media and commerce, the idea of a comic book has been lost in the ghetto, whereas the graphic novel is now being held up as something to aspire to and as something that's respectable for adults to read.
I think in terms of getting new artists who are not in that sort of stereotypical teenage boy demographic; there's been a lot of progress recently. And I shouldn't make a definitive statement about this, but my impression is that the main impediment to progress in that regard is the number of people who are choosing to make a go of it.
The experience of reading a comic should not be the time it takes to turn each page. — © Adrian Tomine
The experience of reading a comic should not be the time it takes to turn each page.
There were certainly some people who wanted me to do a feel-good story that affirmed a lot of very commonly held beliefs.
And with this sort of increased visibility, there's more money going around in the industry, and it changes a lot, in terms of who gets into the business as a creator, who sticks with it, and who gets pushed out. And I do think it's sort of too bad that what once was a safe haven for truly eccentric, outsider artists is no longer that thing. But there are definitely pros and cons. You could also look at it as bringing in a more diverse crowd.
You start to get nervous when the value of a comic book or graphic novel is relative to the achievements of some other medium.
There are some people who may not like precision in their art. They may like it to be grittier and more gestural, more of a direct expression in the way that a painter would put his strokes on canvas.
It's important to make a distinction between becoming more precise and becoming better.
I think when I finally got it in my head that I was going to do the story, I wanted to avoid doing what I thought people wanted me to do.
If you're changing diapers and going to the playground, any ambitions of being a cool guy have to fly out the window.
If something's a little weird, it's Kafkaesque.
For a stretch of time, I got really caught up in the idea that what people liked about my work was that I was a young guy who was trying to be cool by writing about young people and a certain kind of Bay Area culture that I was tangentially a part of.
I guess there's just a part of me that's not very enthusiastic about finding myself ten years from now halfway through a story that may or may not be any good.
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