Top 80 Quotes & Sayings by Donald Knuth

Explore popular quotes and sayings by an American scientist Donald Knuth.
Last updated on December 23, 2024.
Donald Knuth

Donald Ervin Knuth is an American computer scientist, mathematician, and professor emeritus at Stanford University. He is the 1974 recipient of the ACM Turing Award, informally considered the Nobel Prize of computer science. Knuth has been called the "father of the analysis of algorithms".

I'm obsessively detail-oriented.
Email is a wonderful thing for those people whose role in life is to be on top of things, but not for me: my role is to be on the bottom of things.
I am worried that algorithms are getting too prominent in the world. It started out that computer scientists were worried nobody was listening to us. Now I'm worried that too many people are listening.
A list is only as strong as its weakest link. — © Donald Knuth
A list is only as strong as its weakest link.
Science is what we understand well enough to explain to a computer. Art is everything else we do.
Everyday life is like programming, I guess. If you love something you can put beauty into it.
I've never been a good estimator of how long things are going to take.
Let us change our traditional attitude to the construction of programs. Instead of imagining that our main task is to instruct a computer what to do, let us concentrate rather on explaining to human beings what we want a computer to do.
The hardest thing is to go to sleep at night, when there are so many urgent things needing to be done. A huge gap exists between what we know is possible with today's machines and what we have so far been able to finish.
The manuals we got from IBM would show examples of programs and I knew I could do a heck of a lot better than that. So I thought I might have some talent.
People who are more than casually interested in computers should have at least some idea of what the underlying hardware is like. Otherwise the programs they write will be pretty weird.
I decry the current tendency to seek patents on algorithms. There are better ways to earn a living than to prevent other people from making use of one's contributions to computer science.
An algorithm must be seen to be believed.
God is a challenge because there is no proof of his existence and therefore the search must continue.
There's ways to amuse yourself while doing things and thats how I look at efficency. — © Donald Knuth
There's ways to amuse yourself while doing things and thats how I look at efficency.
The most important thing in the kitchen is the waste paper basket and it needs to be centrally located.
To me, it looks more or less like the hardware designers have run out of ideas and that they're trying to pass the blame for the future demise of Moore's Law to the software writers by giving us machines that work faster only on a few key benchmarks!
I'll never know everything. My life would be a lot worse if there was nothing I knew the answers about - and if there was nothing I didn't know the answers about.
People think that computer science is the art of geniuses but the actual reality is the opposite, just many people doing things that build on eachother, like a wall of mini stones.
Beware of bugs in the above code; I have only proved it correct, not tried it.
I currently use Ubuntu Linux, on a standalone laptop - it has no Internet connection. I occasionally carry flash memory drives between this machine and the Macs that I use for network surfing and graphics; but I trust my family jewels only to Linux.
If you optimize everything, you will always be unhappy.
In fact what I would like to see is thousands of computer scientists let loose to do whatever they want. That's what really advances the field.
The most important thing in the programming language is the name. A language will not succeed without a good name. I have recently invented a very good name and now I am looking for a suitable language.
My general working style is to write everything first with pencil and paper, sitting beside a big wastebasket. Then I use Emacs to enter the text into my machine.
I have a hunch that the unknown sequences of DNA will decode into copyright notices and patent protections.
Trees sprout up just about everywhere in computer science.
People think that computer science is the art of geniuses but the actual reality is the opposite, just many people doing things that build on each other, like a wall of mini stones.
Random numbers should not be generated with a method chosen at random
The best practice is inspired by theory.
The book Dynamic Programming by Richard Bellman is an important, pioneering work in which a group of problems is collected together at the end of some chapters under the heading "Exercises and Research Problems," with extremely trivial questions appearing in the midst of deep, unsolved problems. It is rumored that someone once asked Dr. Bellman how to tell the exercises apart from the research problems, and he replied: "If you can solve it, it is an exercise; otherwise it's a research problem."
By understanding a machine-oriented language, the programmer will tend to use a much more efficient method; it is much closer to reality.
The enjoyment of one's tools is an essential ingredient of successful work.
Programming is the art of telling another human being what one wants the computer to do.
The whole thing that makes a mathematician’s life worthwhile is that he gets the grudging admiration of three or four colleagues.
If you find that you're spending almost all your time on theory, start turning some attention to practical things; it will improve your theories. If you find that you're spending almost all your time on practice, start turning some attention to theoretical things; it will improve your practice.
...methods are more important than facts. The educational value of a problem given to a student depends mostly on how often the thought processes that are invoked to solve it will be helpful in later situations. It has little to do with how useful the answer to the problem may be. On the other hand, a good problem must also motivate the students; they should be interested in seeing the answer. Since students differ so greatly, I cannot expect everyone to like the problems that please me.
The process of preparing programs for a digital computer is especially attractive, not only because it can economically and scientifically rewarding, but also because it can be an aesthetic experience much like composing poetry or music.
AI has by now succeeded in doing essentially everything that requires 'thinking' but has failed to do most of what people and animals do 'without thinking'-that, somehow, is much harder.
The best theory is inspired by practice. — © Donald Knuth
The best theory is inspired by practice.
Computer programming is an art, because it applies accumulated knowledge to the world, because it requires skill and ingenuity, and especially because it produces objects of beauty. A programmer who subconsciously views himself as an artist will enjoy what he does and will do it better.
The psychological profiling [of a programmer] is mostly the ability to shift levels of abstraction, from low level to high level. To see something in the small and to see something in the large.
The best programs are written so that computing machines can perform them quickly and so that human beings can understand them clearly. A programmer is ideally an essayist who works with traditional aesthetic and literary forms as well as mathematical concepts, to communicate the way that an algorithm works and to convince a reader that the results will be correct.
Email is a wonderful thing for people whose role in life is to be on top of things. But not for me; my role is to be on the bottom of things. What I do takes long hours of studying and uninterruptible concentration.
It is much more rewarding to do more with less.
Programmers waste enormous amounts of time thinking about, or worrying about, the speed of noncritical parts of their programs, and these attempts at efficiency actually have a strong negative impact when debugging and maintenance are considered. We should forget about small efficiencies, say about 97% of the time: premature optimization is the root of all evil. Yet we should not pass up our opportunities in that critical 3%.
I try to learn certain areas of computer science exhaustively; then I try to digest that knowledge into a form that is accessible to people who don't have time for such study.
We should forget about small efficiencies, say about 97% of the time: premature optimization is the root of all evil.
Science is knowledge which we understand so well that we can teach it to a computer; and if we don't fully understand something, it is an art to deal with it.
TeX has found at least one bug in every Pascal compiler it's been run on, I think, and at least two in every C compiler — © Donald Knuth
TeX has found at least one bug in every Pascal compiler it's been run on, I think, and at least two in every C compiler
... the designer of a new system must not only be the implementor and the first large-scale user; the designer should also write the first user manual. ... If I had not participated fully in all these activities, literally hundreds of improvements would never have been made, because I would never have thought of them or perceived why they were important.
I can’t go to a restaurant and order food because I keep looking at the fonts on the menu.
Programs are meant to be read by humans and only incidentally for computers to execute.
Always remember, however, that there’s usually a simpler and better way to do something than the first way that pops into your head.
We should forget about small efficiencies, say about 97% of the time: premature optimization is the root of all evil. Yet we should not pass up our opportunities in that critical 3%
When you write a program, think of it primarily as a work of literature. You're trying to write something that human beings are going to read. Don't think of it primarily as something a computer is going to follow. The more effective you are at making your program readable, the more effective it's going to be: You'll understand it today, you'll understand it next week, and your successors who are going to maintain and modify it will understand it.
Computers are good at following instructions, but not at reading your mind.
Premature optimization is the root of all evil.
How can you own numbers? Numbers belong to the world.
...One of the most important lessons, perhaps, is the fact that SOFTWARE IS HARD. From now on I shall have significantly greater respect for every successful software tool that I encounter. During the past decade I was surprised to learn that the writing of programs for TeX and Metafont proved to be much more difficult than all the other things I had done (like proving theorems or writing books). The creation of good software demand a significiantly higher standard of accuracy than those other things do, and it requires a longer attention span than other intellectual tasks.
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