Explore popular quotes and sayings by a programmer Michael Abrash.
Last updated on November 21, 2024.
Michael Abrash is a programmer and technical writer specializing in code optimization and 80x86 assembly language. He wrote the 1990 book Zen of Assembly Language Volume 1: Knowledge and a monthly column in Dr. Dobb's Journal in the early 1990s. A later book, Zen of Graphics Programming, applied these ideas to 2D and 3D graphics prior to the advent of hardware accelerators for the PC. Though not strictly a game programmer, Abrash has worked on the underlying technology for games, such as Quake, for much of his career. Since 2014, he has been the chief scientist of Oculus VR, a subsidiary of Facebook, Inc.
I was afraid that that Catch-22 would cause VR to fail to achieve liftoff. That worry is now gone. Facebook's acquisition of Oculus means that VR is going to happen in all its glory. The resources and long-term commitment that Facebook brings gives Oculus the runway it needs to solve the hard problems of VR โ and some of them are hard indeed. I now fully expect to spend the rest of my career pushing VR as far ahead as I can.
After you finish the first 90% of a project, you have to finish the other 90%.
I now fully expect to spend the rest of my career pushing VR as far ahead as I can.
It's not the ideas; it's design, implementation and hard work that make the difference.
What was it like working with John Carmack on Quake? Like being strapped onto a rocket during takeoff โ in the middle of a hurricane.