Top 70 Quotes & Sayings by Rian Johnson

Explore popular quotes and sayings by an American writer Rian Johnson.
Last updated on September 17, 2024.
Rian Johnson

Rian Craig Johnson is an American filmmaker. He made his directorial debut with the neo-noir mystery film Brick (2005), which received positive reviews and grossed nearly $4 million on a $450,000 budget. Transitioning to higher-profile films, Johnson achieved mainstream recognition for writing and directing the science-fiction thriller Looper (2012) to critical and commercial success. Johnson landed his largest project when he wrote and directed the space opera Star Wars: The Last Jedi (2017), which grossed over $1 billion. He returned to the mystery genre with Knives Out (2019), earning him an Academy Award nomination for Best Original Screenplay.

Well, you know, we all grew up as 'Star Wars' fans.
You go from these high hopes when you're writing to just a desperate want of not making a complete fool of yourself by the end of it.
The overwhelming reaction on set was everybody loved the porgs. And I love 'em, so you know what? I get it if people are a little wary of cuteness in the 'Star Wars' universe, but I personally love them, and I think they have their place in the movie.
I mean, the first 'Back to the Future' is kind of a perfect script, I think, in terms of handling time travel the best. It depends on your definition. To me, that means it effectively uses it in the story.
Hopefully with each thing that you do you're learning something, you're growing, and you're pushing yourself a little harder in some way or another. So I think you'd be in real trouble if each new thing that you create didn't feel like 'Oh, wow. I feel like I'm doing something a little different this time.'
In almost the same way you know what your grandmother looks and sounds like, you know what Bruce Willis looks and sounds like. — © Rian Johnson
In almost the same way you know what your grandmother looks and sounds like, you know what Bruce Willis looks and sounds like.
Writing Kylo Ren is just so much fun.
My favorite sci-fi always uses its hook to amplify some bigger theme or idea - some emotional thrust.
Luke Skywalker, right now, is the last Jedi. There's always wiggle room in these movies - everything is from a certain point of view - but coming into our story, he is the actual last of the Jedi.
For me, I was entirely focused on 'Episode VIII' and having this experience, and now I'm just thinking of putting the movie out there and seeing how audiences respond to it.
Even if I had $200 million, I'm very wary of overusing CGI. I think it's a great tool and it can be used really effectively, but I feel like it does tend to be overused and especially in sci-fi stuff.
I was a musical theater kid in high school.
Belgrade has kind of a Dublinesque, dear-dirty charm.
I feel like people want to be surprised when they get out of the movies. They want something thrown at them they didn't expect. They want stuff that reminds them of the feelings that you get when you're watching art house movies but with the fun of like a big summer movie. That's the goal, I guess.
With 'Brick,' I wrote the script when I was 23 and didn't make the movie until I was 30.
I just don't think CGI is up to manipulating the human face yet. I feel like you can get away with it with aliens or monsters or something that's intentionally foreign, but I have yet to see anything digital to do with the human face that doesn't just look ridiculous.
I grew up having a sense of who Luke Skywalker is. — © Rian Johnson
I grew up having a sense of who Luke Skywalker is.
The critical reaction to 'Bloom' has been similar to 'Brick.' There are people on board with it and people who are not.
Writing is not fun.
Teen movies often have an unspoken underlying premise in which high school is seen as less serious than the adult world. But when your head is encased in that microcosm it's the most serious time of your life.
With 'Brick,' the style with language and the way it was shot was to create a world obviously elevated from the very first frame above a typical high school.
I bristle a little when the argument for film gets put into the nostalgia ghetto. Film is still the highest quality and best-looking image capture medium available. I don't think it always will be. The digital image will get better, and it will eventually surpass the quality of the film image, but it isn't there yet.
It's so much work to make a movie, and for me it has to get me off my butt. To get me actually writing you have to strike something inside, you have to hit a power main to get the energy. You have to strike something you care about.
I do think that I'm a big believer in having an idea or having ideas and just tucking them away in the back of your brain. Even if you aren't consciously thinking of them, I think they simmer. You're working on them, even if you don't know you're working on them, and I think having something in your head for a while is a valuable thing.
You never want to make a 'message movie', but you always want to be talking about something that you care about.
With 'Brick' there was the Dashiell Hammett influence, and with 'Brothers Bloom' there was a really strong Fellini influence - both those movies wore that on their sleeve.
'Star Wars' boils down to the transition from adolescence into adulthood.
All my favorite movies are somebody else's least favorite movie.
I do love science fiction, but it's not really a genre unto itself; it always seems to merge with another genre. With the few movies I've done, I've ended up playing with genre in some way or another, so any genre that's made to mix with others is like candy to me. It allows you to use big, mythic situations to talk about ordinary things.
Showing your movie to an audience... it's like your kid doing a piano recital. 'Just let it not fail. Please.'
Unlike some of the time-travel movies I love, like 'Primer' or '12 Monkeys,' 'Looper' is not about time travel. It's about this situation that time travel creates and the people dealing with that situation. So narratively, the big challenge was to have time travel get out of the way.
Ray Bradbury was the first author that I was really exposed to back in grade school. I'm a big Philip K. Dick fan, but the emotion and humanity that Bradbury brings to his stories and the way he uses sci-fi to get at the human heart is something that's unique and for me incredibly influential.
As to whether Luke is the 'Last Jedi,' they say in 'The Force Awakens' he's going to find the last Jedi temple and Luke is the last Jedi.
'Game of Thrones' is just incredible, what they pull off every week.
I'm just randomly wandering around the Walt Disney studios making pew-pew sounds, trying to direct people, and nobody listens to me anymore. I'm turning into a Force ghost. It's a strange feeling.
'Star Wars' was everything for me. As a little kid, you get to see the movies only once or twice, but playing with the toys in your backyard, that's where you're first telling stories in your head.
It was never in the plan for me to direct 'Episode IX,' so I don't know what's going to happen with it.
It took a while before I could sit across the table with Mark and not, every three seconds, think, 'I'm talking to Luke Skywalker.'
It was so emotional to step onto the Millennium Falcon set because that was the play set we all had when we were kids. Suddenly, you were standing in the real thing. There's this rush of unreality about it.
Memory is a form of time travel. That's something we do during the course of the day, every single day. The idea of actually being able to physically adjust that and change it instead of being haunted by it is a really human thing.
Game of Thrones' is just incredible, what they pull off every week. — © Rian Johnson
Game of Thrones' is just incredible, what they pull off every week.
Then I saw it. I saw a mom who would die for her son. A man who would kill for his wife. A boy, angry and alone. Laid out in front of him, the bad path. I saw it. And the path was a circle. Round and round. So I changed it.
I'm a sci-fi fan, and I guess you have to let go of some of that at some point, and realize that as long as you're focused on telling a story that you care about, at the end of the day, that's what really matters, even to hard-core sci-fi fans.
Storytelling wise, you've gotta take it as far as you can possibly take it with each individual movie. If you're holding out something for a sequel or some cliff-hanger, that's not how I think of a satisfying story.
If I spend a year and a half writing a script, the first year will be outlining in notebooks. It's just the way I work, definitely not necessarily the best way.
You come out of each movie just thinking, "God, if we can fool them into letting us make just one more, we can get it right."
Even if I had $200 million, I’m very wary of overusing CGI. I think it’s a great tool and it can be used really effectively, but I feel like it does tend to be overused and especially in sci-fi stuff.
You never want to make a "message movie," but you always want to be talking about something that you care about.
Hopefully with each thing that you do you're learning something, you're growing, and you're pushing yourself a little harder in some way or another. So I think you'd be in real trouble if each new thing that you create didn't feel like 'Oh, wow. I feel like I'm doing something a little different this time.
If you make something interesting, inevitably not everybody is going to like it.
Much of directing [a movie] is not directing but just listening and being present in the moment and just keeping your eyes open.
When you're writing is when the "god should I just drop this" feeling can hit. When you're editing is when the "god this is awful and I've wasted everyone's time and money and will be revealed as a fraud" feeling can hit.
I think what I love about science fiction and what sci-fi can be really good at is obviously you're working with outlandish concepts that have very little to do with the real world, like time travel for instance.
There's something about the sci-fi genre that gets an audience interested in it, so maybe you can take some risks that you couldn't, if you were just doing a drama. It lets you maybe reach a little further and surprise people a little bit more because there's still that little safety base of working on that genre that everybody loves.
Writing sucks. I think it's terrible. Writing is not fun, and don't trust anyone who claims to enjoy it. Liars! — © Rian Johnson
Writing sucks. I think it's terrible. Writing is not fun, and don't trust anyone who claims to enjoy it. Liars!
Back before 'Brick,' I wrote a short film that I never ended up shooting: hit men in the present who work for a mob in the future who send their victims back in time. A guy is sent his future self, he lets him run, and the whole short was them chasing each other across the city. That sat in a drawer for 10 years until after I made 'Brothers Bloom.
I mean, the first “Back to the Future” is kind of a perfect script, I think. In terms of handling time travel the best, it depends on your definition. To me, that means it effectively uses it in the story.
The fanboy community can smell in an instant, like smelling fear, when something was tailor-made in order to reach them as a demographic.
Showing your movie to an audience... it's like your kid doing a piano recital. 'Just let it not fail. Please.
Writing in a lot of ways feels more like excavation than construction. It feels like you're uncovering this thing bit by bit, discovering what it is, instead of constructing it upwards.
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