Top 18 Quotes & Sayings by Scott Cawthon

Explore popular quotes and sayings by an American designer Scott Cawthon.
Last updated on April 16, 2025.
Scott Cawthon

Scott Braden Cawthon is an American former video game developer and writer. He came to prominence as the creator of the Five Nights at Freddy's media franchise, which began with the development of the eponymous survival horror game in 2014. Released independently, the game achieved popularity and obtained a cult following. Cawthon developed nine games in the main series from 2014 until his retirement in 2021, in addition to three spin-offs. He also wrote several stories based on Five Nights at Freddy's, including the novel The Silver Eyes (2015).

I hate delaying a project that's already seen so many delays, but I have to go with my instincts on what I think will be exciting and interesting, and what I think the fanbase will really want to see.
I don't party on weekends, I don't get drunk or sip martinis. I spend my evenings playing 'Megaman 3,' buster only, with my kids.
With each game's release, I think the expectations get higher and higher for the next, and rightfully so.
Maybe I'll try my hand at a pizzeria tycoon game, who knows.
I want to spend more time with my family, and get back to what made me enjoy making games in the first place.
I'm sticking to what I've always said, either the right movie gets made or no movie gets made.
The games after 'Five Nights at Freddy's 3' will not exist in the movie universe. Like it or hate it, I felt that this was the best portion of the storyline to really focus in on.
There will always be people who irritate you, inside and outside of any fanbase. That's not a fault of the fanbase, it's a fault of people, and we're all guilty. — © Scott Cawthon
There will always be people who irritate you, inside and outside of any fanbase. That's not a fault of the fanbase, it's a fault of people, and we're all guilty.
Each game should be better than the last. But that pressure starts to mount, and I fear that I've been neglecting other things in my life for the sake of trying to keep up with those mounting expectations.
It's difficult when people seem to dislike you only because you've found success with something.
The truth is that every fanbase has its 'toxic' side, and that's because every fanbase has a huge variety of ages, a huge variety of opinions, and a huge variety of maturities.
I haven't had a successful life; and now that God has blessed me with some success, I'm doing my best to be responsible with that success. — © Scott Cawthon
I haven't had a successful life; and now that God has blessed me with some success, I'm doing my best to be responsible with that success.
I worked as a cashier. I had three bosses who were all still in high school. Before that I worked at Target in the backroom freezer, unloading frozen foods.
I want you to know that focusing on someone else's failure or success is the wrong way to live.
If you liked repairing Funtime Freddy up-close in 'Sister Location,' just wait until you try to do something like that in VR, up close, personal, with these huge animatronics that are just one mistake away from jumping at you.
People who make videos bashing other people are like people who run into a public square and scream into a pillow. They'll get attention, but they won't change anything.
Remember Foxy Fighters from 'Update 2?' I loved working on that game. It was a lot of fun, and it took a lot of the pressure off me knowing that it was just for the fans of the games.
The new game that I'm working on will be called 'FNAF World.' It will not be a horror game, but a role playing game where you create a party using the huge selection of characters from the 'FNaF' games, including the classic, withered, toy, phantom, and nightmare versions.
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