A Quote by Alan Tudyk

I'm there [on Moana] with the other actors, so you play off one another. It's not just your idea of what the character is and what the world is like it would be in an animated [film], where it all sort of exists in your head. It's all right there, and if Diego's performance is doing what it's doing, it affects yours.
In most sports they have a physical effect on your performance, in swimming only psychological. If you worry about what your rival is doing, you take your mind off what you are doing and so fail to concentrate on your performance.
I loved the idea of doing impressions and mimicking and playing around with the spectrum of your own voice. That's what I enjoy most about doing voiceovers. You can be completely unconscious with the rest of your body and just concentrate on doing something with your voice, creating an entire character with your voice.
In a movie, a book, or a play, a character doesn't live in a vacuum. She is subject to pressures from the world outside of her, just like we are in life. These pressures and circumstances shape character. Who your parents are determines your genetic make up: your skin color, your sex, your height, weight. Where you are raised does affect your worldview either positively or negatively, your accent. Your economic class affects where you go to school, what you eat, where you sleep.
I feel like there's a lot of experience I have from doing TV animation that would be especially useful doing an animated film in terms of some efficiencies of the process that are necessary for TV, just because you have to crank out material every week, that could be applied to film.
I do like the idea of doing something different, maybe doing something that's more like a genre film. And there are certain actors that I'd like to work with that would go along with working with a bigger budget.
I was working with actors who were very easy to work with, but I can just imagine how, with all the other decision-making problems that come up along the way, in addition to that, the whole point of what your doing is following performance and character development. You're building your story with those building blocks, and it is not easy. I've only come out with more respect for directors, from this.
Sketching is like dancing. It's process as much as product. You can turn your head off and just sort of dissolve into the now. Doing a giant, super thought-out painting is the opposite of that.
Your Heavenly Father will help you find the right path as you seek His guidance. Remember though, after you pray you must get off your knees and start doing something positive; head in the right direction! He will send people along the way who will assist you, but you must be doing your part as well.
What I love in working on film is just working with actors. It's one thing to write scenes alone over a keyboard and to imagine the actions and reactions in your head, but it's a completely other thing to hear actors speaking your words, to see their bodies bringing the fullness of emotion, need, desire and pain to life right in front of you. It's amazing.
Well, just coming off the stage and there's like 180,000 people out there and your adrenaline is going so high, and you're doing so much and it's hard to just put your head on the pillow and sleep because it just goes on and on, even after you're off the stage.
One of the most important things you need when you're doing big shows, like Rock in Rio, is consistency, and that starts with the sound in your ears. If it isn't just right, it throws you off and makes it hard to focus on the music and the performance.
When you're doing the same scene over and over, all day long, you need to keep your levels up for your own performance and for the other actors.
The exercise in theater is night after night you are doing the same play, but you have another opportunity to explore. It changes nightly even because of the audience and your day going into the evening of the performance. With film it's much more controlled.
Earlier, only youngsters were trying their hands on digital platforms, TV was a different thing for actors and film actors were looked up as superior. Now, nothing of that sort exists anymore... So, I will be doing everything.
For this game, we shot it just like it as if it was a film so there wasn't that much different from doing a film other than some technical things for the costume that had to be done so they could transfer the footage later and make it look animated.
I think film is a world of directors. Theater is a world of actors. Or, theater is for actors as cinema is for directors. I started in theater. Filming is as complete as directing film. In theater, you are there, you have a character, you have a play, you have a light, you have a set, you have an audience, and you're in control, and every night is different depending on you and the relationship with the other actors. It's as simple as that. So, you are given all the tools.
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