A Quote by Aldis Hodge

With any good projects, I feel like the off-screen chemistry factors on-screen. It's great when you don't have to force it, but when it's not there, you better focus on getting there because, as we live with these characters, we spend more time with one another than we do our families at home.
With any good projects, I feel like the off-screen chemistry factors on-screen. It's great when you don't have to force it, but when it's not there you better focus on getting there, because as we live with these characters we spend more time with one another than we do our families at home.
My reason [for making my own paint] is to force a real-time experience of the work. Most work today is experienced by reproduction, and more specifically by computer screen, like jpegs, but an RGB simulation of fluorescent will never fully accurately depict some colors. For example, our eyes are a lot more sophisticated than you might assume. You can feel a lot more going on on the surface of a canvas than you can on the surface of a screen.
I spend so much time on the screen when I am writing, the last thing you want to do is spend more time on the Internet looking at a screen. That's what I hate about all this technology.
On screen chemistry can be very different from off screen chemistry.
Chemistry is a hard thing. I don't think you can force it, and it doesn't necessarily mean that you have to have great chemistry outside of work. It's just something that sparks on screen or doesn't.
I am not against any kind of physical intimacy on screen, but kissing is a big no unless it's with Jennifer. I'd like to kiss her on-screen as we do it at home, too. If we get paid for it, that's even better.
Romance on the screen happens even with people who do not have off-screen chemistry. To bring that out from them is my job.
I like the idea of sitting in a theater with a bunch of people. With technology now, people are getting more and more isolated. I like the community coming around the story. You don't have that with a DVD. People go home, they're tired from work, they can turn it off. It doesn't make you commit the same way, if you can control the movie. More difficult movies, it's too easy to turn them off. All the time, I see movies I know if I had seen it on DVD, I wouldn't have hung with it. If you see it on the screen, you hang with it and it pays off better than a movie you can easily sit through on DVD.
I loved the tone and the characters. They're all very different and they're all very typical for their time. When you read the screenplay you feel like meeting them and getting them off the page and on to the screen.
I feel there wouldn't have been so much love for 'Anupamaa' if Sudhanshu was not played by Vanraj. Vanraj's look and the way he is essaying the role is commendable. Our on and off-screen chemistry is very good.
'Screen time' is meaningless - what matters is what you do while on the screen. The good, the bad, and the ugly faces of screen time will all have to do with which activities you engage into.
I think it's really cool that videogames are getting more and more sophisticated and believable, and that people who worked on movies are being asked to art direct and design video games and characters, so they look better and better. When I see Jurassic Park on the screen, I predicted that games would be able to create a virtual experience that was just as real as the movies - we're not quite there yet, but it's getting better all the time.
An actor's off-screen persona should never overshadow his on-screen characters.
In terms of my relationships with a lot of the adult characters, when I was working with Harrison, it wasn't like a verbal agreement, but we both understood that because there was this constant tension between our characters, we couldn't say "Cut" and start acting normal. We had to keep an essence of that relationship in our characters off screen which is really important.
As an actress, it's not only about looking good on camera, but being able to deliver the right emotions for the characters you play. This makes you more attractive on the screen. That's why I focus more on acting rather than my appearance.
The biggest surprise watching video on the tiny, 2.5-inch screen (320 by 240 pixels) is completely immersive. Three unexpected factors are at work. First, the picture itself is sharp and vivid, with crisp action that never smears the screen is noticeably brighter than on previous iPods. Second, because the audio is piped directly into your ear sockets, it has much higher fidelity and presence than most peoples TV sets. Finally, remember that a 2.5-inch screen a foot from your face fills as much of your vision as a much larger screen thats across the room.
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