A Quote by Benicio Del Toro

To be honest with you, I'd rather not be working. When you work, there are all sorts of deadlines and pressures. I like to do one thing and take my time to do the other one.
Working with Moschino, a real high fashion Italian brand, maybe I'm under tighter deadlines, but sometimes under tight deadlines you do your best work.
I don't keep a diary or a journal. Sometimes I'll send emails to friends and that's a way of recording what I was thinking at any given time. But I've never been a journal keeper. I feel like part of that is because I'm always on deadline. I've been a freelancer my entire career and, at any given time, I have several deadlines for all sorts of things whether it's some magazine piece or ad copywriting or anything. Obviously, people with deadlines keep journals all the time but, for me, the idea of doing more writing is never appealing. It's why I never blog.
The pressures, I don't really like to think about the pressures, I like to solve them, you know what I mean. I could sit here and complain about pressures but nobody wants to hear about pressures.
I never work with a screen. Other photographers have this black thing around, and they go back and look at it. I'd rather spend the time with the subject, photographing or discussing or talking, than staring at this thing. I'd rather look at what's going on.
Well working by yourself, especially when no one knows about it, is totally liberating because it's very impulse-driven. You work when you want to work. You work when you can work. No deadlines. No conversation. No compromise. No help.
Film work can be anything from just really hard and stressful and you're subjected to really weird deadlines to really draconian and weird and disconnected. You're working in service of the thing, and that can be really amazing for everyone involved, or be kind of just a waste of time.
My passion is writing comics and storytelling, and I'm constantly working to improve. I hit my deadlines, I know how to work with and artists, I'm professional, and I bring my A-game every time.
The time is a thing; you don't have so much time. A good trick is to try and think about a way to use material from one occupation for the other. It's like going through working a day job, this is so dumb to say, but you know how Julian Schnabel made those crockery paintings while he was working as a short-order cook? It's like that, using what is around, transforming that to create meaning and make art. Trying to take nothing and make... something.
We like to bully deadlines. Pick on them; make fun of them; even spit on them sometimes. But what a terrible thing to do. Deadlines are actually our best friends.
I've been a freelancer my entire career, and, at any given time, I have several deadlines for all sorts of things, whether it's some magazine piece or ad copywriting or anything.
I'm looking forward to the time they describe me as the former president. And, of course, there are pressures from my own party and other Sudanese parties also, and I succumb to those pressures, but I hope as soon as possible I can find an exit out of this.
I've been working for a long time and I've just really been allowed to work, with very little of the baggage and the pressures that can come with my job.
I've been getting publishing royalties and stuff like that. I have just been lucky. They come in at the right time. Sometimes they don't, but I am not wealthy or anything like that. I just love to work. I would rather work three hundred and something days out of the year. I would rather be working. They don't know. I love playing. Then I can really get my music together.
You get caught up sometimes in the deadlines and the pressures and certain things that you can't really control that you forget that this is supposed to be an enjoyable journey.
Games take years to make, and it's important that when we launch, it can't just be a great launch catalog and then a desert for a really long time. To be honest, for a lot of developers, they'd rather not be competing at launch with all this other software.
As we get robots becoming more sophisticated, I think we should worry sooner rather than later on how much they could take over, but I think it'll mostly be a positive thing. In terms of deadlines it won't be any worse than nuclear weapons.
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