A Quote by Brian Michael Bendis

And I had worked at the comic-book store almost by accident, because I was deciding to make a living as an artist, be it as an art tutor or illustrator, and that's how I wanted to make my living.
I wanted to do comic books... as a comic book artist, as an illustrator. But I'm not very good so I thought I should do something else! So I went to a film school when I was seventeen and came out when I was nineteen.
Because you make me laugh don't make you a comic. A comedian is a person who, that's how they make their living.
I was writing the kind of comic that would make me, at age 26 or 27, go down to a comic book store every month and spend my $2. That was my starting point. I wanted to write a comic that I would read. And that's still my agenda.
We can't really make a living doing comic books, despite the fact that would be an awfully fun way to make a living.
I decided honestly that comic art is an art form in itself. It reflects the life and times more accurately and actually is more artistic than magazine illustration - since it is entirely creative. An illustrator works with camera and models; a comic artist begins with a white sheet of paper and dreams up his own business - he is playwright, director, editor and artist at once.
Edward [Weston] was the first artist - and I don't use the word lightly - to make a living doing art photography. Other photographers did commercial work, or worked for the government.
Artist and illustrator R. Crumb did a whole illustration of Genesis. And he didn't go away from the text; he was totally truthful. Reading through that, I was like, "Oh, wow, it's a comic-book version of the Bible." There's a lot of heavy-duty stuff that goes on that doesn't make it into Sunday school.
You know, piloting really isn't my hobby. And, it's probably not something I'd do in my spare time if I could do whatever I wanted to do. But, I'll tell you: if you've got to make a living, it's a great way to make a living!
Working a model liberated me from ever having to hold a day job. I transitioned from doing that to working full-time as an artist. If you're 19 and living cheap, being an artist model can sustain you. I dropped out of college at 21 and my illustration hadn't yet taken off. It is more than working in a store. It is a hard way to make a living but you earn more than in a similarly unskilled job.
I was in a store in Halifax, Nova Scotia that I love, sort of like an environmental friendly sort of store. But they had a great book section. So I went in there all the time. The woman who worked there - which I feel so bad; I've forgotten her name - she handed me the book and she said, "Hey, you should read this. I think it would make a good movie." I remember reading the back of it and I was like, "Huh." Then I just devoured the book and I was so moved by it and said, "Why don't we start developing this into a film?" So that's how it ['Into the Forest'] all started.
My parents did not discourage me but could not understand how I could make a living by art. Their idea of an artist was a person who was condemned to starvation.
Art is not living. It is the use of living. The artist has the ability to take the living and use it in a certain way and produce art.
As a comic book artist, once you become a master, you end up a slave. In fine art you're always free... since I couldn't make it at Marvel, I made my life a carnival.
It is remarkable that there is little or nothing to be remembered written on the subject of getting a living: how to make getting a living not merely honest and honorable, but altogether inviting and glorious; for if getting a living is not so, then living is not.
It wasn't until I went to my first comic convention while I was in high school that I got to see actual comic book artists and original artwork in real life, up close. That was when I first realized that this is what I wanted to do for a living.
While I used to make my living principally as a record producer, as time went on, I had to depend more and more on my live performances because of the evolution of the record industry, which has de-emphasized what made it possible to make a living.
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