A Quote by Chris DeWolfe

There's established gaming IP that's coming from console to mobile, which is interesting. Everything is converging a little bit toward mobile devices in the living room. On the casual side, the graphics and animation and game design and all of those variables are improving.
I'm excited about mobile; clearly that's important. Mobile devices are kind of at the opposite end of PCs, in that PCs are pretty open and you can do a fair amount with them, but many mobile devices aren't. We're excited at the idea that we can make the same kind of contribution in the mobile space. So that's one thing coming down the pike.
I believe in the opportunities for social gaming. It's overlapping with mobile gaming and lots of video gaming, but it's still different. It's all getting more blurry as hardcore games and console games talk about being social.
If you look at the evolution of games from console to Internet to mobile, and look at social networking from Web to mobile, everything is fragmenting.
Mobile devices are kind of at the opposite end of PCs, in that PCs are pretty open and you can do a fair amount with them, but many mobile devices aren't.
Mobile gaming is the largest and fastest-growing opportunity for interactive entertainment, and we will have one of the world's most successful mobile game companies and its talented teams providing great content to new customers, in new geographies, throughout the world.
More than 80% of our revenue comes from people viewing ads on mobile devices. Inside Twitter, we talk and think mobile first.
Celtel established a mobile phone network in Africa at a time when investors told me that there was no market for mobile phones there.
You know, you take a little infant and you turn on the music mobile on their crib and you find that if you give them a music mobile which turns on automatically versus a music mobile in which - if by chance their little legs or their little hands accidentally touches it - turns on they're so much more excited if by chance it turns on because they touched it, so that desire for control over their environment is... really appears from very early on and if you look at children's first words, "no, yes."
One of the really fascinating areas is marketplaces that take advantage of mobile devices. Ridesharing is the obvious example, but that's just the start of it, of selling goods and services with lightweight mobile apps.
You can't ignore mobile. We are doing a lot of stuff in the game space, mostly nonconsole stuff, and those are primarily mobile/pad games.
The i730 combines the familiarity of Windows Mobile software with the innovative design of Samsung that will be a popular choice for mobile professionals.
The company [Microsoft] really has to chart a direction in mobile devices. Because if you're going to be mobile-first, cloud-first you really do need to have a sense of what you're doing in mobile devices. I had put the company on a path. The board as I was leaving took the company on a path by buying Nokia, they kind of went ahead with that after I told them I was going to go. The company, between me and the board, had taken that sort of view. Satya, he's certainly changed that. He needs to have a clear path forward. But I'm sure he'll get there.
We're also looking a lot at graphics and video. We've done a lot on a deep technical level to make sure that the next version of Firefox will have all sorts of new graphics capabilities. And the move from audio to video is just exploding. So those areas in particular, mobile and graphics and video, are really important to making the Web today and tomorrow as open as it can be.
Model. Two mobile eyes in a mobile head, itself on a mobile body.
Gaming has kind of evolved a bit. More people play on portable devices. Where we might go in the future, we'll see. Customers love games. I'm not interested in being in the console business in what is thought of as traditional gaming. But Apple is a big player today and things in the future will only make that bigger.
The wagering thing for a lawyer is very interesting. Will there be mobile sports wagering? Will there be mobile prop betting? Conceivably, someone sitting in basketball area placing prop bets on a mobile phone while the individual is 10 feet from the court? Some of the possibilities are angst-producing.
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