A Quote by Dave Thomas

All programming is maintenance programming, because you are rarely writing original code. — © Dave Thomas
All programming is maintenance programming, because you are rarely writing original code.
Nevertheless, I consider OOP as an aspect of programming in the large; that is, as an aspect that logically follows programming in the small and requires sound knowledge of procedural programming.
Obviously with the onset of cable and satellite, there are more opportunities for programming and original programming, so it creates more opportunities for actors and producers and directors and everything.
Content zips around the Internet thanks to code - programming code. And code is subject to intellectual property laws.
My favorite programming languages are Lisp and C. However, since around 1992 I have worked mainly on free software activism, which means I am too busy to do much programming. Around 2008 I stopped doing programming projects.
Programming is not a zero-sum game. Teaching something to a fellow programmer doesn't take it away from you. I'm happy to share what I can, because I'm in it for the love of programming.
My impression was and is that many programming languages and tools represent solutions looking for problems, and I was determined that my work should not fall into that category. Thus, I follow the literature on programming languages and the debates about programming languages primarily looking for ideas for solutions to problems my colleagues and I have encountered in real applications. Other programming languages constitute a mountain of ideas and inspiration-but it has to be mined carefully to avoid featurism and inconsistencies.
There's a subtle reason that programmers always want to throw away the code and start over. The reason is that they think the old code is a mess. [...] The reason that they think the old code is a mess is because of a cardinal, fundamental law of programming: It's harder to read code than to write it.
The major change was going from 'Black and White' to 'Fable,' because I was no longer programming, and I had spent most of my time designing through programming, and only working with people I knew well.
A good programming language is a conceptual universe for thinking about programming.
Sequential programming is really hard, and parallel programming is a step beyond that.
Although mathematical notation undoubtedly possesses parsing rules, they are rather loose, sometimes contradictory, and seldom clearly stated. [...] The proliferation of programming languages shows no more uniformity than mathematics. Nevertheless, programming languages do bring a different perspective. [...] Because of their application to a broad range of topics, their strict grammar, and their strict interpretation, programming languages can provide new insights into mathematical notation.
The heart and soul of network programming is series programming, the weekly repetition of characters you like having in your house.
It's very hard to explain to people who don't program, but the object-oriented programming system made programming the Mac and iPhone so easy.
People sometimes have a view of programming that is something solitary and very technical. But programming is among the most creative, expressive, and social careers.
When we had no computers, we had no programming problem either. When we had a few computers, we had a mild programming problem. Confronted with machines a million times as powerful, we are faced with a gigantic programming problem.
There aren't enough people in the media creation space. There aren't enough people making premium quality programming. That's how we change the narrative. Because there is a lot of bad African programming out there, and it is not helping matters.
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