A Quote by Markus Persson

PC gaming has always been strong, and I see it surviving for quite a few more years. It will be around for at least as long as people use PCs. — © Markus Persson
PC gaming has always been strong, and I see it surviving for quite a few more years. It will be around for at least as long as people use PCs.
I think that PC gaming is as healthy as it's ever been. I think there's probably more people playing games on their PCs, I just don't think they're gamers.
I do NOT think that PC gaming is over... it will always be the choice of the gaming enthusiast who is willing to put in the extra effort for a richer, more rewarding experience.
I think the PC will continue to be around for a long, long time to come. We see a new range of products evolving around the PC, but it's not going away.
As a PC gaming enthusiast, a significant chunk of my time and money was spent building and upgrading my rig, always in pursuit of a better gaming experience. At some point, I decided to take a look past my three 3D monitors and figure out what the absolute best theoretical gaming setup would be.
Productivity is grounded in the PC. Where does the computing power come from? How would you run 'USA Today' without PCs? Run a hospital without PCs? People don't want products, they want solutions.
In the Mac vs. PC ads, Apple bills itself as the antidote to Microsoft. To love Apple wasn't to sell out. It was to buy in. Most people use PCs, but Apple has the mindshare.
If any PC manufacturer has made money selling PCs retail in the last 10 years, I'd like to know who they are.
It's been possible for years to use a PC to watch and record over-the-air television broadcasts, and unencrypted cable television tuners have been available almost as long. But for a long time, you could only watch copyright-protected channels with a cable company-leased box.
There are many different kinds of PCs. You have fixed, virtual, tablets, notebooks, ultrabooks, desktops, workstations. What you find in commercial PCs, business PCs, is that there's a really long tail of usage on client devices.
I've realised that as long as the youth has the ability to use social media and their voice is there, people can actually cut through the nonsense and see what's really going on. People are live streaming from the ground, so everyone's starting to become more aware. When you pull back from this playground of duality, where someone is right and someone is wrong, you recognise that this is the way things have played out for years and years. And as long as the youth culture can see the madness that's going on in the world, there will eventually be a revolution.
We do not see the PC as the leading platform for games. That statement will enrage some people, but it is hard to characterize it otherwise; both console versions will have larger audiences than the PC version.
I've always been impressed that we are here, surviving, because of the indomitable courage of quite small people against impossible odds.
Most of the people who had PCs did not have modems and could not use those PCs as communicating devices. They really were using them for spreadsheets or word processing or storing recipes or playing games or what have you.
I think we're going to be very embarrassed in a few years when we see a lot more women film-makers. People will look back and ask, 'How did it take so long for you to figure this out?'
Gaming has kind of evolved a bit. More people play on portable devices. Where we might go in the future, we'll see. Customers love games. I'm not interested in being in the console business in what is thought of as traditional gaming. But Apple is a big player today and things in the future will only make that bigger.
No matter what I've published - and you can look it up, I've published quite a lot in science, quite a few books too - none of it's very important. All will be forgotten and in a few years time will be a few comments in eight-point type in footnotes at the bottom of the page somewhere.
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