A Quote by Nobuo Uematsu

Games are considered to be in the sub-culture category, coming under movies, coming under manga or comics or animation, especially in Japan. — © Nobuo Uematsu
Games are considered to be in the sub-culture category, coming under movies, coming under manga or comics or animation, especially in Japan.
In Japan there is a lot of manga, but around manga there are video games, manga on cellphones, manga in card games... so people not only enjoy manga but also the products around it.
Manga is virtual. Manga is sentiment. Manga is resistance. Manga is bizarre. Manga is pathos. Manga is destruction. Manga is arrogance. Manga is love. Manga is kitsch. Manga is sense of wonder. Manga is … there is no conclusion yet.
The way I formed my studio and how I organize things actually came out of the model of the Japanese animation studio and the manga industry. The manga industry is gigantic in Japan.
I'm part of the first generation who grew up with manga [comics] and anime [animation], you know, after 'Godzilla.' I was absorbed with Ultraman on TV and in manga. The profession of game designer was created really recently. If it didn't exist, I'd probably be making anime.
My generation was a special generation. I was born in 1960 and in my childhood we were all big manga consumers that was the culture. We were brought up in manga. Manga evolved around what was being made to cater to kids. All children at that time read ridiculously thick manga books every week.
You look at Japan and Hayao Miyazaki's films are the biggest films ever made in Japan; domestically there and they play to critical acclaim around the world. He won't put more then 5 or 10 percent computer imagery in his movies. It's disappointing to me. It's a silly choice that some studios made to move out of animation. It's part of the unfortuneate preconception that I think the public has going into see animation.
Motion comics are just cheap animation. Very cheap animation. And I like animation almost as much as I like comics, but I'm not rushing to pay out for a cheap hybrid of the two.
I'm not coming in to teach and play the big veteran guy. I'm coming in to win games.
As a young artist in New York, I thought about postwar Japan - the consumer culture and the loose, deboned feeling prevalent in the character and animation culture. Mixing all those up in order to portray Japanese culture and society was my work.
Even in Japan, I don't think that the game culture is established. For example, my father will watch movies but games don't appear in his life at all, I think that that's sad.
I recently wrote a piece on comics in architecture - I was talking about the three kinds of comics I pay attention to: the Franco-Belgian, the Japanese manga, and the American comics. I started thinking about the relationship between Japanese manga and Japanese architecture, or Franco-Belgian bande dessinée versus Franco-Belgian architecture, it began to make sense; there are parallels to the modes of operations and the cultures they belong to. If I didn't force myself to write, I would have no forum to clarify these thoughts. Writing is really helpful.
The method of producing comics in Japan is very hectic, but it's also rewarding because it's possible to do both the story and art all by yourself. In this way, it's possibly to bring out one's individuality. If this idea appeals to you, I call on you to try drawing your own manga.
So many of us, we love these things that come from Japan. We play the video games every day, we read the manga, people watch the cartoons, they absolutely love it.
When material comes to me, I don't care where it's coming from. Japan, Singapore, China, Africa... it could be from everywhere. The material should excite me. It's not important where it's coming from.
I’ve always thought that if comics are a part of pop culture [then] they should reflect pop culture, but a lot of the time comics, superhero comics especially, just feed on themselves. For me, comics should take from every bit of pop culture that they can; they’ve got the same DNA as music and film and TV and fashion and all of these things.
I was born in Japan and moved to L.A. when I was six, and I grew up with Japanese culture. I was reading manga, and I read 'Death Note' in real time in Japanese.
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