A Quote by Peter Travers

Pixar has outdone itself in visual magic and vivid storytelling. — © Peter Travers
Pixar has outdone itself in visual magic and vivid storytelling.
Because storytelling, and visual storytelling, was put in the hands of everybody, and we have all now become storytellers.
The great city can teach something that no university by itself can altogether impart: a vivid sense of the largeness of human brotherhood, a vivid sense of man's increasing obligation to man; a vivid sense of our absolute dependence on one another.
I achieved perfection, my type of perfection - visual storytelling. Storytelling was my style.
I had a point of view, which was different. I looked at magic as theater, as storytelling, and I tried to have an approach that was different from what they were doing. "How can I move people and really get them to dream with a card trick, with coin magic, or even a piece of stage magic?"
Visual storytelling combines the narrative text of a story with creative elements to augment and enhance the traditional storytelling process. By design, it is a co-creative process resulting in an intimate, interpretive, expressive technique.
I don't think that digital technology will ever take away the humanity of storytelling, because storytelling is entirely, in and of itself, a wholly human concern.
But I think we're also just talking about the literacy of the audience. The visual literacy of the audience. They've seen so many images now, especially here in the States. There's so much to look at, to watch. So the visual storytelling literacy is harder to impress.
I auditioned for 'Coco' when I was nine years old, and I had no idea I was auditioning for a Disney/Pixar movie. When I was 10, they told me that it was going to be a Disney/Pixar movie, and I was just mind-blown. I was so shocked and thankful that I was going to Pixar.
Years of live storytelling and character acting have helped me with building vivid locations and scenes.
Visual storytelling is at once immediate and subversive.
When Pixar calls and says, 'Hey, you wanna be in a Pixar movie?' you don't do a lot of contemplating!
Epic stories, especially 'quest narratives' like 'The Iliad' and 'The Odyssey,' are brilliant structures for storytelling. The quest lends itself to episodic storytelling.
Good storytelling doesn't have to be in the form of the classics. It doesn't have to be revered by everybody. In fact, to me, the best storytelling is not universally loved by every single person. I think you can water down the ethicacy of the work, itself.
The silliness-much of which is clearly intentional-is blended with some genuine grandeur. The Pixar touch is evident in the precision of the visual detail and in the wit and energy of Michael Giacchino's score, but the quality control that has been exercised over this project also has a curiously undermining effect. The movie eagerly sells itself as semitrashy, almost-campy fun, but it is so lavish and fussy that you can't help thinking that it wants to be taken seriously, and therefore you laugh at, rather than with, its mock sublimity.
It's no good. I've been trying to sleep for the last half-hour, and I can't. Writing here is a sort of drug. It's the only thing I look forward to. This afternoon I read what I wrote... And it seemed vivid. I know it seems vivid because my imagination fills in all the bits another person wouldn't understand. I mean, it's vanity. But it seems a sort of magic... And I just can't live in this present. I would go mad if I did
Any of us directing at Pixar, whether it's our first time or not, feel a lot of pressure to not make a bad Pixar film.
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