A Quote by Robin McKinley

The train is roaring toward you and the villain is twirling his moustache and you're fussing that he's tied you to the tracks with the wrong kind of rope. — © Robin McKinley
The train is roaring toward you and the villain is twirling his moustache and you're fussing that he's tied you to the tracks with the wrong kind of rope.
Trains are all the ways you miss each other-wrong train, wrong tracks, wrong time.
My music represents walking on train tracks in the middle of the woods, somewhere in the middle of nowhere. You walk down the tracks and you're walking every two tracks, and you've got your headphones on, and on both sides you've got forest, and in your rear is this long line of train tracks that's weaving through the woods. It's a very cool place, to walk along the train tracks because of the rhythm of walking every few feet through the woods. It's a good place to go dream.
I kind of disguise my limitations by hanging out with very talented people. The excitement of the collision between the microphone-twirling guy from 1966 to now is just a fantastic adventure. There aren't many of us left and I've managed to kind of cover my tracks pretty good.
In the best works of fiction, there's no mustache-twirling villain. I try to write shows where even the bad guy's got his reasons.
Man is a rope, tied between beast and overman — a rope over an abyss.
A cinema villain essentially needs a moustache so he can twiddle with it gleefully as he cooks up his next nasty plan.
Whenever you take on playing a villain, he has to cease to be a villain to you. If you judge this man by his time, he's doing very little wrong.
Man is something that shall be overcome.... Man is a rope, tied between beast and overman -- a rope over an abyss... What is great in man is that he is a bridge and not an end.
It's wonderful to play a villain who gets a laugh or to stop a comedy dead in its tracks with a touching moment. It's kind of like a symphony that has very different movements.
The truth is, the sexist behaviour that really holds women in games back doesn't come from the moustache-twirling cartoon villains of Gamergate. It's the sexist hiring practices of our journalistic institutions. It's the consistently over-sexualised designs we see.
I think a villain who starts his morning looking in the mirror, wringing his hands, and going, 'How can I be evil today?' is not an interesting villain. An interesting villain is a person who you understand on some level, I think.
I had a rope around my waist, and the rope was attached into the helicopter in case I fell off. And the shot was a shot that began with Kim Novak going out of a house and getting into a bus. Then it was supposed to go over the countryside and find a freight train on which Bill Holden was standing. And then after seeing a good look at the freight train, the camera was supposed to move up into the sky for the end credits.
Neither drink [coffee or tea] was known in Frankish lands, but seated in the coffeehouses, I drank of each at various times, twirling my moustache and listening with attention to that headier draught, the wine of the intellect, that sweet and bitter juice distilled from the vine of thought and the tree of man's experience.
September did not want to feel for the Marquess. That’s how villains get you, she knew. You feel badly for them, and next thing you know, you’re tied to train tracks. But her wild, untried heart opened up another bloom inside her, a dark branch heavy with fruit.
Karl Marx once said, 'The last capitalist we hang shall be the one who sold us the rope.' Marx was wrong. The last capitalist to be hanged shall be the one who donated the rope, and then lobbied for his own hanging.
The rage is still there but I found the right kind of channel, because it's tied to a love, it's tied to a struggle for justice. And most importantly, for me, it's tied to a recognition that I am a cracked vessel.
This site uses cookies to ensure you get the best experience. More info...
Got it!