A Quote by Seth Godin

You can't have good ideas unless you're willing to generate a lot of bad ones. — © Seth Godin
You can't have good ideas unless you're willing to generate a lot of bad ones.
You have to have a lot of ideas. First, if you want to make discoveries, it's a good thing to have good ideas. And second, you have to have a sort of sixth sense-the result of judgment and experience-which ideas are worth following up. I seem to have the first thing, a lot of ideas, and I also seem to have good judgment as to which are the bad ideas that I should just ignore, and the good ones, that I'd better follow up.
Iteration, not ideation, is the most important part of early stage entrepreneurship. You have to have a lot of ideas - a lot of bad ideas - if you want to end up with a good one.
A lot of good ideas are actually bad ideas because, since they sound good, everybody's already doing them.
You see a lot of good ideas or well-written scripts that are bad ideas.
People hired by government know who is their benefactor. People who lose their jobs or fail to get them because of the government program do not know that that is the source of their problem. The good effects are visible. The bad effects are invisible. The good effects generate votes. The bad effects generate discontent, which is as likely to be directed at private business as at the government.
If you do anything for 40 years, you can do it comfortably. And it will always be good. But unless you're willing to risk it being bad, it can never be great.
We can be creative and generate new breakthroughs, if we're willing to work with ideas from the pool of history - both distant and more recent - despite the potential for our experiments to fail.
The answer to the question "where do good ideas come from" is always the same, the come from bad ideas. If you come up with 20 bad ideas you get one good one.
Ordinary people like you and me can achieve very little on their own. We need to build support. Even if you are a thought leader and have some good ideas on how to make the world better, and even if you write five or ten books - that won't have much effect unless you have people who are willing to support your ideas.
You really should not do this job unless you're willing to put in that enormous amount of effort. You should not do the job unless you're willing to take risks. And you shouldn't do the job unless you're willing to lose the job, too.
There's a lot of people that have great ideas and dreams and whatnot, but unless you're willing to work really, really hard, and work for what you want, it's never going to happen.
Ideas really do matter. But in any organization a good idea will only go so far unless its proponents are willing to fight the political games to get the idea adopted.
[David Harker asked: Dr Pauling, how do you have so many good ideas?] Well David, I have a lot of ideas and throw away the bad ones.
Government likes committees... a lot. Committees kill all the really good ideas and generally all the really bad ideas. They produce middle-ground mush.
In order to make any permanent changes, you have to be willing. Willing to see things differently. Willing to experience new ideas. Willing to listen to the people who cheered you on rather than ones who echoed your fears.
One thing I always tell players is that there are three bad things: Nothing good happens after midnight, nothing good happens when you're around guns unless you're going hunting, and you don't want to mess around with women that you don't know because a lot of times, bad things happen.
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