A Quote by Aaron Judge

In my early work, my time in the batting cage, that's serious, and that's when I feel like I'm really working. That's where I have to lock in on my approach, make sure my mechanics are right, and make sure my mindset is right for the upcoming game. But then, when the game comes up, it's a game! You're supposed to have fun when you play games.
The last 10% of game design is really what separates the good games from the great games. It's what I call the clean-up phase of game design. Here's where you make sure all the elements look great. The game should look good, feel good, sound good, play good.
If you do your "homework" well you can be sure you'll feel more relaxed. Make sure you have a walk or rest before the game because the most important thing is to be focused during the game itself! If you get tired by preparation you won't have enough energy left for the whole game, and we all know that a single blunder can ruin all the work done beforehand!
I love baseball, I really do. I always told my Dad, I'm not gonna make it working... I like to play ball too much. Which I did. I played hard. You gotta work at this game. You really do. And its fun doing it if you do it the right way.
It's very important not to put pressure on a child. Make sure that she/he feels that whatever happens it's not the end of the world. If they cry after a loss that's normal, as adults also hate to lose. If they win a game you should make them feel very proud but make sure they know the next game will be another challenge.
I want to go get a stop on defense so James can do it again. It was a big spurt for him. That made then get out of their game plan and play him closer. But when he does that, we want to make sure we capitalize and get timely stops. And that's what got us right back in the game.
Baseball is actually interesting, I don't find me to be that interesting. But I am realistic enough to understand it's not about me, it's about the fact that I'm speaking for the game and people care so deeply about the game that they're watching to make sure that you do the right thing. And I feel a real responsibility to try to do the right thing as a result.
When I was a kid, I liked to enjoy the game. I play good when I enjoy the game. If I get too serious in the game, I won't play the way I'm supposed to play. That's the way I am, always. I like to be happy, and I have a lot of energy.
Oh, I'm nerdy about science fiction and fantasy and graphic novels and reading, and I'm nerdy about board games. My favorite board game is a board game I'm working on right now. It's a game of Napoleonic era naval warfare, and it's going to be fun.
Oh, I’m nerdy about science fiction and fantasy and graphic novels and reading, and I’m nerdy about board games. My favorite board game is a board game I’m working on right now. It’s a game of Napoleonic era naval warfare, and it’s going to be fun.
After a Saturday game, we're in on a Sunday to cool down and make sure we're fully back at it again. But it doesn't really affect things too much. It's basically like you've had a game on the Saturday, and then you're in the cup on a Tuesday.
My friends like to play as me in the baseball games, and they call to tell me about every bag I steal. And you know, every time a new game comes out, I check to make sure my speed is up to par. But to me, when you talk video games, you're talking 'Madden.'
Instead of playing the game "Making Life Wonderful", we often play the game called "Who's Right". Do you know that game? It's a game where everybody loses.
I'm just trying to establish myself, play the game the right way with my teammates, have fun, make the right plays, and get adjusted to the pro game. It's different from college. It's a little bit faster, so I'm just trying to get as comfortable as I can on the court.
We have to be really sensitive to making sure were not creating any stories that don't feel like they're ready to be told... We have to make sure we're getting the right story and the right content from the talent we work with.
I think a punt can be a big play in a game. If it's anything like a real game, then you realize that a Pat McAfee punt that downs someone inside the 2-yard line can really swing a game. I'm all for punting in video games.
I could make Halo. It’s not that I couldn’t design that game. It’s just that I choose not to. One thing about my game design is that I never try to look for what people want and then try to make that game design. I always try to create new experiences that are fun to play.
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