I get the normal stats, like tackles and pass completion and high-intensity runs. I get them after every game to see how similar they are to every game and to make sure I'm hitting the targets - or not too far away from them.
You look at stats for a guy who is a pretty good linebacker, he'll make 100 tackles. You make 100, you're averaging seven or eight tackles a game. If you play every down, that's a good number.
The only thing I insist that everybody do is there has to be a basketball court in every game I do, and - with one exception, I let them get away with it once - you can actually shoot a ball through the basket in every game I've made.
I always try to take from past performances. You never try to get too high or too low. Just play every game, just treat every game like it's the same.
If the run game's not working, you'll most likely succeed in the pass game, and even if there's a game where the run game and the pass game's not working, you've got to find a way to continue to win. You can't get too caught up in one play. You can't get too caught up one quarter or one drive.
It's very important not to put pressure on a child. Make sure that she/he feels that whatever happens it's not the end of the world. If they cry after a loss that's normal, as adults also hate to lose. If they win a game you should make them feel very proud but make sure they know the next game will be another challenge.
Every game is very difficult, no game is easy. All games are hard, but just different. So we just have to get ourselves prepared for every particular match because of the intensity and so on.
As soon as you get complacent with where you are in a game, that's where you come and then it bites you in the rear. So you just want to make sure that you're keeping that energy high, when guys are making plays you're getting excited for them and you're staying locked in through all 60 minutes of the game.
Yeah, I mean there's points in every game where you get a hit and you feel a little woozy. Not every game, but mostly every game you hit someone and you're like, 'Whoa, that was a good one.'
If you have a large number of unrelated ideas, you have to get quite a distance away from them to get a view of all of them, and this is the role of abstraction. If you look at each too closely you see too many details. If you get far away things may appear simpler because you can only see the large, broad outlines; you do not get lost in petty details.
My parents are my inspiration. Believe it or not, they're my personal coaches. After every game I still call them and get their take on how I played.
If you see my stats, everyone is thinking that Bruno has to score in every game, Bruno has to assist in every game.
At the high school level, the coaches get these kids in revenue-driven sports and take them away from baseball. There's so much pressure on these kids to even play spring football. We need to get the African-American players back in the game, which I think would make it not only a better game, but more exciting and entertaining for everyone.
Man, it literally starts from after the game. I get every at-bat sent to me from the game. I'll go home, I'll watch every at-bat, kind of break down the game, kind of see, OK, what did I do? Why'd I miss this pitch? Why'd I hit that pitch?
You get caught up in hitting home runs and seeing how far you can hit them, and your swing changes.
I mean, if I could score 40 every game, then I would score 40 every game. But I think I cannot score 40 every game, so I'm gonna pass a little bit, too.
If I have a great game, I don't get too high. If I have a terrible game, I don't get too low. I know that there's more to this life and we were created for more than just to play a game.