A Quote by Aidan Gallagher

Generally, when you prepare for a fight scene, you have a day before, where you're going through hours of choreography and getting comfortable with the different moves.
It's funny, because it's like the fight when you watch it, it's probably going to be like five minutes, but it's taken us like a month to shoot it so I think what was really interesting was that instead of going through an entire fight sequence, you're doing one or two moves over and over and over, so I'd say it's less exhausting than actually training, because you're not really constantly going over the choreography, like the whole entire thing with everybody. You're just doing that one part that they need in the shot.
I do not set specific work hours as some writers do. I generally stay with a chapter until I am satisfied, do very little rewriting, and if a scene is going well, I've been known to keep night owl hours.
Fight choreography has far more in common with dance choreography than it does with actual martial arts. You learn martial arts techniques, but those are just the movements for the choreography. You're working with a partner in choreography. You're working on timing.
In general, I don't even have the luxury of rehearsal time on most films that I make. It is just a scene-by-scene full cast read through. It's very much just doing the rehearsal sometimes the day before, at the end of the day, but just on the spot as the scene unfolds.
One-on-one is different than actually going through picks, hitting the floor, playing 5-on-5, getting back in transition, making quick moves without thinking about it.
I had written in another draft a completely different kind of fight, but they said they couldn't afford to shoot it. They needed a fight scene, though, so I was told to put a fight scene in, but not the one I had written.
I practiced for at least two hours every day for twenty years, before then I practiced maybe four to five hours a day, and before then 14 hours a day. It was all I had ever done.
We all have those dreams of going back in time and seeing what it was like when our parents were younger. Maybe we don't all have that dream. I don't know. Getting to role play or step back to a different moment in time and see things through a different lens is something that resonated with me, for sure. We don't get to do that, generally, but when the right neurological disorder lines up with the right unstable woman, that moment presents itself. Getting to know where we come from is a really profound way of getting to look at who we are.
The key to getting ahead is setting aside 8 hours a day for work and 8 hours a day for sleep - and making sure they're not the same hours.
Shooting a fight is like shooting any other scene. You have to tell a story using a very specific choreography.
Adaptability is crucial to working on Glee because every day is adapting to something. Because we're doing a different genre of music, doing a different type of scene with a different scene partner, recording and dance rehearsals... no day is like another.
A mega fight to me is a fight that I am in and people think I am going to lose. I am the underdog. Golovkin, it's a perfect fight. It's a hard fight, but a fight that I think I have a fantastic chance of beating him. He's not the biggest middleweight, so if he moves up in weight, I am going to have the size advantage.
The body moves through space every day, and in architecture in cities that can be orchestrated. Not in a dictatorial fashion, but in a way of creating options, open-ended sort of personal itineraries within a building. And I see that as akin to cinematography or choreography, where episodic movement, episodic moments, occur in dance and film.
Even when you're being safe, eight hours of choreography makes you look like you've been through a war. It's hard. It's like playing hockey for eight hours.
I make at least 200 corner 3s every day before I leave the gym. I'm getting them up. I'm getting the same shot up over and over again, so I'm getting more comfortable with it.
I enjoy some physical stuff. But if I had a choice between playing a scene where it's raining, it's terribly cold, I'm wet and I'm being drowned and playing a scene with dinosaur eggs in a laboratory, I'd probably take the latter. It's warmer and generally more comfortable!
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