A Quote by Ajay Naidu

It is important to tell good stories. You can tell stories even if they are not huge, epic, and wonderful. You can still take the responsibility for being a scribe of your tribe.
When we die, these are the stories still on our lips. The stories we’ll only tell strangers, someplace private in the padded cell of midnight. These important stories, we rehearse them for years in our head but never tell. These stories are ghosts, bringing people back from the dead. Just for a moment. For a visit. Every story is a ghost.
This is my life - I want to tell stories. There is something huge inside me that pushes me to tell stories, and tell stories for an audience and everybody.
What does it matter, if we tell the same old stories? ...Stories tell us who we are. What we’re capable of. When we go out looking for stories we are, I think, in many ways going in search of ourselves, trying to find understanding of our lives, and the people around us. Stories, and language tell us what’s important.
Humans are kind of story-propagating creatures. If you think of how we spend our days, think of all the time you spend on entertainment. How much of your entertainment centers around stories? Most pieces of music tell stories. Even hanging out with your friends, you talk, you tell stories to each other. They're all stories. We live in stories.
The very act of story-telling, of arranging memory and invention according to the structure of the narrative, is by definition holy. We tell stories because we can't help it. We tell stories because we love to entertain and hope to edify. We tell stories because they fill the silence death imposes. We tell stories because they save us.
We tell stories. We tell stories to pass the time, to leave the world for a while, or go more deeply into it. We tell stories to heal the pain of living.
The rise of anime had to happen. If the Japanese could tell better American stories, it would go through the roof. They still tell stories which are very much oriental. I take my hat off to them.
The video game market is huge, and the ability to tell stories, and tell different kinds of stories in the gaming space is quickly evolving and changing for the better.
Somebody asked me earlier if I thought it was really important to tell stories about women's struggles. And I said yes, but at the same time, it's also important to tell stories about women's triumphs, women being slackers, women being criminals, women being heroes.
I feel like it's important for young African-American girls - and all people - to read books that tell our stories and watch movies that tell our stories and do the research on our own, too, because sometimes that's not being told, and we're not being seen and shown.
My family were great story-tellers. My mum was one of 12 and they were all fighting to tell stories. You have to tell a good tale or no one is going to listen. You have to make it entertaining and interesting. That's how I learned to tell stories.
There are only really a few stories to tell in the end, and betrayal and the failure of love is one of those good stories to tell.
Data, I think, is one of the most powerful mechanisms for telling stories. I take a huge pile of data and I try to get it to tell stories.
There are so many people that want to tell stories. I think that the issue is how hard it is to get your foot in the door to tell your stories.
There are a million ideas in a world of stories. Humans are storytelling animals. Everything's a story, everyone's got stories, we're perceiving stories, we're interested in stories. So to me, the big nut to crack is to how to tell a story, what's the right way to tell a particular story.
I was told stories, we were all told stories as kids in Nigeria. We had to tell stories that would keep one another interested, and you weren't allowed to tell stories that everybody else knew. You had to dream up new ones.
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