A Quote by Al Horford

There are some games where I will look to be more aggressive and score more, and then there are games that I want to be more of a playmaker. — © Al Horford
There are some games where I will look to be more aggressive and score more, and then there are games that I want to be more of a playmaker.
These are tough games to play. We shared the puck and we wanted everyone to get a chance to score. Tough games to play in. We want close games. That is why we train so hard. We want to show our fans some even games.
I really enjoy playing a lot of games because I always want to score more and play more.
I have my goals, I have some things I want to achieve next basketball season individually. But the number one thing is always winning games. If you win games then everything else will take care of itself. You know nobody wants to see you guys score 30 and then lose every game.
For Spain, the more I play, the more goals I score, the more chance I have of making the World Cup and starting games.
I want to score more goals, to play more games, but at the end of the day, the most important thing is that the team wins. The other things come with that.
Not only do you have 16 regular-season games, you also have four preseason games. Then if you make the playoffs, you can have four more games before you get to the Super Bowl. So you can already have 24 games without the 18-game season. And 24 games takes a real toll on somebody's body.
I don't have anything to prove at all. I've pitched in a lot of games. I've had far more good games than bad games in the postseason. I know that some people may not remember that, for whatever reason.
Computer games tend to be boys' games, warlike games with more violence. We have not spent enough time thinking through how to encourage more girls to be involved in computing before coming to college so they can see a possible career in information technology.
Some games I'm going to get more blocks or they're going to do more mistakes and give up more baskets but some games I get zero blocks and I affect 20 shots.
The heart of the matter is that everybody starts video games as a beginner. Then, after going through a lot of experiences and becoming more and more fond of video games, they become the experts.
The more I learned about games, the more frustrated I became because the games weren't very good. I could tell a good game from a bad game. My conclusion was: let's make our own games.
I played mostly games like Asteroids and Pac-Man. Today, when I go into an arcade, the games are much more difficult and complex. I don't think I could even play some of the video games that are out there today.
I want to score more than 10 goals and help the team to win games.
As the CG in motion capture made it look realistic, it put more of an onus on the game makers to make the dialogue they're saying more realistic. It doesn't matter what they say when they're 8-bits, but if they look almost photo-real, it matters. More and more, the games industry is realising that.
Coaches will say that it's not important for their team to run more, and they prefer to make games the right way. I want to make games only the right way and run 10 km more.
I got to have more of those type of games where I'm just engaged. It doesn't matter the score or how many points I score.
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