A Quote by Aleksa Palladino

One of the benefits to television is that you're with these characters for years, you know them so well. — © Aleksa Palladino
One of the benefits to television is that you're with these characters for years, you know them so well.
It's funny what [producer Richard Zanuck said about even though you can't quite place when the book or the story came into your life, and I do vaguely remember roughly five years old reading versions of Alice in Wonderland, but the thing is the characters. You always know the characters. Everyone knows the characters and they're very well-defined characters, which I always thought was fascinating. Most people who haven't read the book definitely know the characters and reference them.
I think the most appealing characters for the audience are the ones that you never know whether to root for them or whether to hate them. That's what keeps people drawn to their television sets.
Dogwalker is a book of fiction, with characters based on the types of people who truly exist in the world. I've seen them and know them - some of them I know really well. Although the stories are sometimes gritty and unsettling, my hope is that in the end they hit a positive note.
Television viewers, they've been around a long time. They've been watching this thing now for 50 years. I mean, they know exactly what's happening when it comes to television programming. You can't put anything over on them anymore.
This is one of the benefits, as well as one of the difficulties of directing a member of your family. You know where the buttons are. You can push them if you want.
The interesting thing about a lot of serialized television is that it's a blessing and curse. Smart writers really take their time in investing in backstories and characters. As a viewer, you have to invest in them and love them before you can chip away at what's going on more on a deeper level with secondary characters.
When you look at all of the male characters on television and in film, it's not like every one of them are the people doing the right thing that you can point to as your own moral compass. We need to have all kinds of characters represented.
Television is a lot more fast-paced, where with films, you really have the ability to get to know your characters. When I was doing guest star roles, I was only one, like, one episode of a thirty minute to an hour show, so you don't really have time to get to know my characters.
The tree or the road - the ones I know of, finally they are the only characters I know really. The human characters I don't know. So there is both something I know and something I don't know. And I put them together.
In 'Hollow City,' I'm taking all the characters out of the lives they've been secure in for years and plunging them into the unknown. That's how you really get to know them.
I have played several characters that are crabby and cranky. I don't know if I'm just not a very well-developed human being or if I don't know myself very well, but I tend to find I can take on elements of the characters that I'm playing. When I was playing a character like Becky Freeley in Miss Guided found that I was insanely positive and happy all the time.
What attracts me to material are characters that I know - characters that I know people don't know but I know - and bringing them to the screen. Spotlighting voices that have not been heard before on screen.
TV is designed to keep characters in place for years on end. The best example is 'M*A*S*H:' You have a three-year police action in Korea, and they stretched that out to eleven seasons. It was a great show, but when you think about it, a weird unreality overtakes a television series. You see the actors age, and yet the characters don't.
I think what good television does well is that it shows characters evolving.
They're all based on factual characters. Well, a good amount of them. That's why I was attracted to this genre anyways, because these characters are so large and cartoonish, they're like caricatures, I just felt that there had to be a film made about them.
I think it's definitely beneficial for these characters to have good acting voices behind them and it affects the characters in a way that people can feel like they're part of the game and that they know these characters.
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