A Quote by Alex Garland

I used to think about video games, "This is clearly an amazing, new narrative medium, and it's going to be mind-blowing when people get to grips with what's possible within this medium." It took us a century to get really good at film. Video games are at a much earlier stage.
The video game culture was an important thing to keep alive in the film because we're in a new era right now. The idea that kids can play video games like Grand Theft Auto or any video game is amazing. The video games are one step before a whole other virtual universe.
I have a computational quality to my mind, I suppose. When I was a kid, I was obsessed with video games. I reprogrammed games, and this eventually landed me a column in a magazine. That's how I got into print journalism: writing about video games.
I had one little brother and I would use him as a scapegoat to get us games. Obviously, I would get the more girly toys like dolls and Barbies, yadda, yadda, yadda. But I really wanted video games or action figures or something so I would send him to ask mom, 'Hey, I want this video game' when it was really we wanted this video game.
Especially with the video games and social media we have now, I think that turning point from kid to sort of adult has gotten earlier with TV shows that are on right now and video games. They all contribute to that.
There are big lines between those who play video games and those who do not. For those who don't, video games are irrelevant. They think all video games must be too difficult.
I think video games are going to completely take over storytelling in our society. Video games are not a fad.
Most people think video games are all about a child staring at a TV with a joystick in his hands. I don't. They should belong to the entire family. I want families to play video games together.
A lot of the main audience thinks video game-based movies are always horror movies but it's totally not true. In video games you have adventure, sci-fi, horror, action and even comedy. I think that people should accept more that video games are kind of like the best-selling books of the new generation.
Sport-based video games occupy an odd space within the sphere of modern home entertainment. Reliably enjoyed by millions, the sport-based video game stands at what sometimes feels like an oblique angle from the larger medium, and in ways that can be hard to articulate.
I think it would be impossible to make a movie about video games if there wasn't some violence that we know from video games.
I think that as I had children, I have five sons, and they got into video games and were the prime ages through the development of video games. It was so much fun seeing them play the games and seeing it through their eyes.
Video games as a storytelling medium are, from a mathematical standpoint, a branching narrative. You start at one place, you can go in multiple different directions, and there's a multitude of different endings.
My real experience with video games was watching other people play. That's why a lot of my work isn't really about playing. It's about watching video games.
Video games are the first new artistic medium since television, but they are more different from television than television was from cinema; they are the newest new thing since the arrival of the movies just over a century ago.
I grew up playing video games. And the cool thing about the EA Sports games is they took me through the whole motion-capture thing, where they put little sensors on my body so the video game really is me. It actually moves the way I move.
Every new medium has, within a short time of its introduction, been condemned as a threat to young people. Pulp novels would destroy their morals, TV would wreck their eyesight, video games would make them violent.
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