A Quote by Alexander Dreymon

I found that the nicer and more helpful I was to people I worked with, whether I was 'somebody' or 'nobody' on set, the more fun I had. — © Alexander Dreymon
I found that the nicer and more helpful I was to people I worked with, whether I was 'somebody' or 'nobody' on set, the more fun I had.
I've found that if I tell somebody 'Eat this and don't do that,' it's not only not helpful, it's counterproductive because even more than being healthy, we want to feel free and in control, and as soon as somebody tells us to do something, there's a tendency to do just the opposite.
Noah Baumbach does more takes than any director I've ever worked with. He runs a very quiet set and he runs a very hard working set. He has such an intense level of dedication to what's happening that he cultivates a group of people around him who have an equal level of dedication. Nobody asks, "When is lunch?" That's just not part of our sets. It's complete immersion. He has a 'no cell phone' rule. Nobody checks their cell phone. Nobody reads on set. It's like, "If you're there, you're there. If you're not on board with that, don't work on this movie."
We don't have problems. We have some protesters. Every once in a while, somebody will stand up. Today, we had a little more than normal in St. Louis in the morning. We had a number of people standing up. And it was fine. Nobody got hurt. But you know, they had to get taken out. And they're disruptive, and we do the best we can to do a little creative - have a little bit of fun with them.
I've worked with non-professional actors, I've worked with movie stars, I've worked with kids, I've worked with older people, and I've found my job as a director is to cast them well and to understand what they need on set to bring the material to life.
I realized the more fun I had, the more relaxed I was working, the better I worked.
Contemporary research shows that happy people are more altruistic, more productive, more helpful, more likable, more creative, more resilient, more interested in others, friendlier, and healthier. Happy people make better friends, colleagues, and citizens.
There's no doubt about it: fun people are fun. But I finally learned that there is something more important, in the people you know, than whether they are fun. Thinking about those friends who had given me so much pleasure but who had also caused me so much pain, thinking about that bright, cruel world to which they'd introduced me, I saw that there's a better way to value people. Not as fun or not fun, or stylish or not stylish, but as warm or cold, generous or selfish. People who think about others and people who don't. People who know how to listen, and people who only know how to talk.
Film is more of a dream when you're younger. I found it almost impossible to see how you would get into the industry having no connections, nobody in the family being anywhere near it and never meeting anybody that had been on a set.
It's fun, I didn't have enough money as a kid to buy a drum set, so I had to do something. I would mimic the sounds. That was it. And it worked. It worked for years.
I'd really rather that nobody had a gun, and then nobody would have to worry about it. That would be more my theory. In America, there's this knee-jerk response that more walls and more guns make people safer, and I'm entirely suspect of that way of thinking.
I developed this fantasy world. I found that that was much more fun and more interesting and exciting than real life was to me. Then, once I got the guitar going when I was a teenager, I set sail for the direction I've been in my whole life.
I was just praying quietly in tongues and I found that a really helpful way to pray. There are other times when I use the gift when I really feel I don't know what to pray or how to pray. I know what I feel but I just can't quite put it in to words, and I use that, I find it a helpful gift. I don't think you need to speak in tongues, I don't think all Christians do speak in tongues, nobody has to speak in tongues, nobody's forced to, but if somebody wants to I think it's a good gift.
I have never had so much fun as in Montreal. I taught the kids French, I baby-sat, I went to school, I was a receptionist at a hairdresser's, I danced and drank all night. I found that the more you do, the more you have time to do... it's weird, non?
There were a couple of times that we did end up moving the set [of Helix] outside to shoot some of the outside scenes, just because we needed a bit more space, and that ended up being a little bit more helpful and easier to breathe, when you're dealing with some of the fake snow stuff. It was a lot of fun, and it looks amazing.
I think the more depth you build into the characters, and the more you see where they came from, the more fun you can have. Setting up different characters in different relationships is always helpful as you move forward.
I have more fun now doing a game on a Saturday or Sunday than I've ever had. I love the fact that every year, it's gotten more and more fun.
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