A Quote by Alexander Kotov

The placing of the centre pawns determines the "topography" of a game of chess. — © Alexander Kotov
The placing of the centre pawns determines the "topography" of a game of chess.
He hated games they made the world look too simple. Chess, in particular, had always annoyed him. It was the dumb way the pawns went off and slaughtered their fellow pawns while the king lounged about doing nothing. If only the pawns would've united ... the whole board could've been a republic in about a dozen moves.
Throughout chess history, great debates have raged about the pros and cons of hanging pawns. The debates are nonsense; the answer is cut and dried. If the pawns can be attacked and forced to move forward, they are weak. If they can be defended and remain where they are, they are strong.
Chess is more than a game or a mental training. It is a distinct attainment. I have always regarded the playing of chess and the accomplishment of a good game as an art, and something to be admired no less than an artist's canvas or the product of a sculptor's chisel. Chess is a mental diversion rather than a game. It is both artistic and scientific.
I love chess, and I didn't invent Fischerandom chess to destroy chess. I invented Fischerandom chess to keep chess going. Because I consider the old chess is dying, it really is dead. A lot of people have come up with other rules of chess-type games, with 10x8 boards, new pieces, and all kinds of things. I'm really not interested in that. I want to keep the old chess flavor. I want to keep the old chess game. But just making a change so the starting positions are mixed, so it's not degenerated down to memorisation and prearrangement like it is today.
My job is to play chess, the game that I love. I achieve what I can in chess. That is what I focus on. Basically, I am always focused on playing the game, and this is important to me.
American democracy is a chess-game in which pawns imagine themselves to be free individuals with wills of their own: that delusion is one of the rules of the game, without which the game could not continue. I doubt anyone, no matter how sharp and sharp-tongued, could succeed in getting across to high school students how vital an acute mind is for just keeping a grip on one's life and earnings in our mendacious politics and economics. No wonder our school system is devoutly dedicated to demoralizing and blunting such minds.
Chess holds deep wisdoms of the people. It is truly an image of life, the reflection of human fate that has shown us the earthly way of suffering in darkness and permanent shortage of time. Like in chess, we encounter all kinds of traps, mistakes, settlements, sacrifices, kings, and queens, doubled pawns, and extraordinary moves while we are on the board ourselves.
I used to play a lot of chess and competitive chess and study chess and as you get to the grandmasters and learn their styles when you start copying their games like the way they express themselves through... The way Kasparov or Bobby Fischer expresses themselves through a game of chess is it's astonishing. You can show a chess master one of their games and they'll say "Yeah, that is done by that player."
A lot of people think international relations is like a game of chess. But it's not a game of chess, where people sit quietly, thinking out their strategy, taking their time between moves. It's more like a game of billiards, with a bunch of balls clustered together.
All this twaddle, the existence of God, atheism, determinism, liberation, societies, death, etc., are pieces of a chess game called language, and they are amusing only if one does not preoccupy oneself with 'winning or losing this game of chess.
War is like a game of chess ... but with this little difference, that in chess you may think over each move as long as you please and are not limited for time, and with this difference too, that a knight is always stronger than a pawn, and two pawns are always stronger than one, while in war a battalion is sometimes stronger than a division and sometimes weaker than a company. The relative strength of bodies of troops can never be known to anyone.... Success never depends, and never will depend, on position, or equipment, or even on numbers, and least of all on position.
You all know that each title in the Chronicles has a chess theme; that's partly because of the overall design of the Chronicles themselves - the game of chess as an analogue of the game of life.
I started playing chess when I was about 4 or 5 years old. It is very good for children to learn to play chess, because it helps them to develop their mental abilities. It also helps to consolidate a person's character, because as it happens both in life and in a chess game we have to make decisions constantly. In chess there is no luck and no excuses: everything is in your hands.
If the weather is too cold or rainy, I take shelter in the Regence Cafe, where I entertain myself by watching chess being played. Paris is the world center, and this cafe is the Paris centre for the finest skill at this game.
All experiments that are related to the games when you have humans versus machines in the games - whether it's chess or "Go" or any other game - machines will prevail not because they can solve the game. Chess is mathematically unsolvable. But at the end of the day, the machine doesn't have to solve the game. The machine has to win the game. And to win the game, it just has to make fewer mistakes than humans. Which is not that difficult since humans are humans and vulnerable, and we don't have the same steady hand as the computer.
I love chess very much. I love the game, the challenges. I could motivate myself as I was curious about how to improve every game. In chess, it's very clear that if you make a mistake you are punished. If you play well, you win.
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