A Quote by Alexander Wang

I've always said I'm not the kind of designer who likes to lock himself away in a studio and let the rest of the company deal with it. I work very closely with everyone on the team.
It's a completely independent atelier and company. We develop the prototypes here. There's a pattern maker, a sample maker, a commercial team, a head of sales, an in-house production team. That's the price of independence. And in the studio I work closely with Sarah-Linh on the collection, and Nao takes care of development.
I believe that everyone in a company should pitch in to foster a culture of ownership and respect. At KIND, this belief translates to everyone being in the trenches - from team members just starting out to executives who have been with the company for years.
I've always liked clothes. I usually work very closely with the costume designer when I work on films, picking the fabrics and the clothes. And colors convey feelings. I like swatches and things like that. It makes me feel at home.
By trying to adjust to the findings that it once tried so viciously to ban and repress, religion has only succeeded in restating the same questions that undermined it in earlier epochs. What kind of designer or creator is so wasteful and capricious and approximate? What kind of designer or creator is so cruel and indifferent? And - most of all - what kind of designer or creator only chooses to "reveal" himself to semi-stupefied peasants in desert regions?
To work on the competition wear for the Olympics is kind of insane. As a fashion designer, you don't think to yourself, 'I'm going to get the opportunity to work with athletes at that level at the Olympic Games.' It really is such an incredible thing to have any kind of contact with as a designer.
The visualization of my films is always very important to me and I work very closely with my cinematographers. I've never had the same cinematographer twice now that I think about it. I don't know why that is. Everyone is always busy. They do three or four films a year. It's vital to me.
I always wanted to be someone in the entertainment industry. In my eighth grade slideshow, when everyone was like "show us what you want to be," everyone [said] doctor, lawyer, [but] mine literally said rapper. I wanted to be a musician, I wanted to be a superstar, I wanted to be on stage, I wanted to perform, I wanted to be in movies. But as you grow up, those dreams kind of fade away.
The Walt Disney Animation studio is the studio that Walt Disney started himself in 1923, and it's never stopped and never closed its doors and never stopped making animation, and it keeps going as kind of the heart and soul of the company.
We all just meet up and someone's house or the studio and we'll just jam and we'll lock into something that sounds cool. I'll go home with tracks of cool parts and work on words. Everyone in the band has a job to do and everyone knows their job and we all do it really well. So, when we're writing, we can just look at one another and say, 'OK, go write this part'. It's not just one person writing or producing everything - everyone's working to product what we have.
When the Superior Man eats he does not try to stuff himself; at rest he does not seek perfect comfort; he is diligent in his work and careful in speech. He avails himself to people of the Tao and thereby corrects himself. This is the kind of person of whom you can say, "he loves learning."
I'm a person who likes to tackle challenges. Google was a challenge when I got there. I think AOL's a challenge. The way we run the company is a very team-focused environment.
I've always been a leader. I've always kind of been the tallest person on the team when I was younger but always kind of the smartest. I was ahead of my time. I wasn't always the oldest, I kind of was the youngest on the team, but, I kind of knew what to do at times.
I have a few methods that I use. One of them that kind of works but is a bit a boring is that I lock myself in the studio and I have four hours to work and come up with stuff. If nothing's sticking in four hours, then I can stop.
Innovation is not a big breakthrough invention every time. Innovation is a constant thing. But if you don't have an innovative company [team], coming to work everyday to find a better way, you don't have a company[team]. You're getting ready to die on the vine. You're always looking for the next innovation, the next niche, the next product improvement, the next service improvement. But always trying to get better.
It will be hard work. It's always hard work, and hard work from everybody within the team - technical director, mechanics, drivers, engineers - everyone in the team.
All I ever hoped for was freedom of choice and to not have to just do work because I needed to pay the bills. If you can, weave your way into a studio in a situation where it's supportive of the other work you wanna do. Also, there is caliber and weight in studio films, and I think the ideal is to get that balance right: Do a studio film, go away and do something that is smaller.
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