A Quote by Alexandra Potter

I am a hopeless romantic. A silly, ridiculous, foolish romantic. I live in a fantasy land. I need to get real. And now, for the first time, I want to get real. I want a real relationship with a real man in the real world–-with all the real problems, faults, and whatever comes with it.
I have played so many romantic roles that I don't know if I am really a romantic in real life. I get confused about the real me.
Play is always a fantasy, but once you get into the frame, it is quite real, and everything you do is real. You put acres and acres of real movement and real action and real belief in it.
Ultimately, all I wanted was for players to feel like they were in the real world. I wanted them to be able to apply real world common sense to the problems confronting them, and I thought recreating real world locations would encourage that kind of thinking. There's also just a real power, a real thrill, when you fire up a game and see a place you've been or want to go, and then get to do all the stuff you WANT to do there but know you'll get arrested if you try! If that isn't the stuff of fantasy - far more than exploring some goofy dwarven mine or alien spaceship - I don't know what is!
The real world is the fantasy writer's scrapbook. Real history, real geography, real customs and religions are all invaluable sources of guidance and inspiration.
The Romney candidacy is better than it was four years ago, but it's not clear that it's good. Mitt needs to get good real fast: A real speech, real plan, real responses, and real fire in the belly.
Real transformation requires real honesty. If you want to move forward - get real with yourself.
...we do not simply get showered with Hollywood money because we happened to write a little story about wizards one day. It's not winning the lottery. It's a real job, which real people do, and they have the same real problems as other real people.
With WesTrac, you have real people doing real jobs with real problems and real opportunities, and you touch the metal, and it's like being grounded.
The dozens of people working on this at Digital Domain, they knew that you couldn't get away with almost photo real, because we had real real in the room. You have real real in the cut every four or five shots, so you have this constant yardstick built into the footage by virtue of there being no real robot there. So it became the standard of photo reality that the VFX team had to match.
If beef is your idea of 'real food for real people', you'd better live real close to a real good hospital.
If beef is your idea of 'real food for real people,' you'd better live real close to a real good hospital.
I want gaming to be something that everybody does, because they understand that games can be a real solution to problems and a real source of happiness. I want games to be something everybody learns how to design and develop, because they understand that games are a real platform for change and getting things done. And I want families, schools, companies, industries, cities, countries, and the whole world to come together to play them, because we’re finally making games that tackle real dilemmas and improve real lives.
My life is good because I am not passive about it. I invest in what is real. Like real people, to do real things, for the real me.
The last thing I want to do is to write about real things. I am not interested in reality and in real human beings and their real day-to-day problems - I just want to say to them, 'Hold still, and I'm just going to unpack, see what's inside.'
We're a band's band. We have real songs, real players, real problems. Real ups, real downs.
Whatever my life looks like, I want it to be real and big and full. I want when, if I get hit by a car, I want to know that I have deep and real friendships, people to visit me in the hospital.
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