A Quote by Amelia Earhart

Adventure is worthwhile in itself. — © Amelia Earhart
Adventure is worthwhile in itself.
When you believe that you are not worthwhile in and of yourself, in the back of your mind you also begin to believe that life is not worthwhile in and of itself. It is only worthwhile insofar as it relates to your crusade. It is a kamikaze mission.
Adventure is worthwhile.
Libraries are starting places for the adventure of learning that can go on whatever one's vocation and location in life. Reading is an adventure like that of discovery itself. Libraries are our base camp.
An adventure is never an adventure when it happens. An adventure is simply physical and emotional discomfort recollected in tranquility.
An adventure is never an adventure while it's happening. Challenging experiences need time to ferment, and adventure is simply physical and emotional discomfort recollected in tranquillity.
Adventure! People talked about the idea as if it were something worthwhile, rather than a mess of bad food, no sleep and strange people inexplicably trying to stick pointed objects in bits of you.
As for the discipline, we [me and Frank Moore Cross] belong to two different disciplines. One involves research and archaeological materials. Mine is more interpretive. But it is the love for the text that is there, and that is what makes the whole adventure of reading and studying and sharing worthwhile.
Much early alchemy seems to have been adventure. You heated and mixed and burnt and pounded and to see what would happen. An adventure might suggest an hypothesis that can subsequently be tested, but adventure is prior to theory.
Thinking is itself, however, an adventure.
Whenever I finish a book, I go off and have some kind of adventure. Having had an adventure in my writing chair or on my writing sofa, an internal adventure, then I need to balance that off with an external adventure, so I'll go tramping through Africa or whitewater rafting or float to Hawaii in a martini shaker or something.
Give me an adventure. I'm not talking about some massive adventure. Just something that would make getting fired seem small. Something that I might remember when I'm old." "I can't predict the future," I said, "but based on what little I know so far, I'm afraid it has to be a massive adventure or nothing." "Great!" "Probably the kind of adventure that ends in a mass burial.
Anything truly worthwhile does not come easy. If it did, it would not be all that worthwhile.
Children who are read to learn two things: First, that reading is worthwhile, and second, that they are worthwhile.
Are wars... anything but the means whereby a nation's problems are set, where creation is stimulated - there you have adventure. But there is no adventure in heads-or-tails, in betting that the toss will come out of life or death. War is not an adventure. It is a disease. It is like typhus.
The struggle is always worthwhile, if the end be worthwhile and the means honorable; foreknowledge of defeat is not sufficient reason to withdraw from the contest.
Love is an adventure and a conquest. It survives and develops, like the universe itself, only by perpetual discovery.
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