A Quote by Andrew Bynum

Closeout games are actually kind of easy. — © Andrew Bynum
Closeout games are actually kind of easy.
The big problem that is holding back Linux is games. People don't realize how critical games are in driving consumer purchasing behavior. We want to make it as easy as possible for the 2,500 games on Steam to run on Linux as well.
Making modern games funny would be easy as pie if it was anybody's goal to actually make a funny game.
There are no easy games these days. We treat all games as important.
But I think what Liam said just kind of hit it spot on, that the people in the capital are brainwashed and such a disconnect with what's actually happening. They don't realize what if it was their kids that were being put into the games? They just don't have the mindset to have that kind of compassion for people.
People sort of lump packaged-goods video games into all video games. But when you look at total hours consumed and the dollars that are spent on all kinds of games, you've actually seen enormous growth in the audiences the last few years.
My first time alone in Spain playing basketball - that kind of made me tougher, especially for my character and my personality. It's not easy when you're alone. Some nights you have bad games or bad days and it's not easy. I think that is the one thing that changed me, to make me a better person, a tougher guy.
If the number of easy games is increasing nowadays, I guess it is because difficulty is not related to interesting and worthwhile game elements in many games among players.
In the Premier League the big clubs can lose and drop points. Games that are supposed to be easy are never easy.
I was actually the manager of the games department of an amusement park when I was at college, so I understood the coin-op side of the games business very well.
The representational-image urge is actually a kind of heightened perception, and I don't stop to think. I don't freeze up - it's actually a kind of letting-go. It's like dancing. At a certain point it's conscious, unconscious, everything is kind of coming together.
I really like arcade games and like the '80s and early '90s kind of games, just because there's a real kind of naivete to them, but there's like a real inventiveness to it as well.
I've never been much of a computer guy at least in terms of playing with computers. Actually until I was about 11 I didn't use a computer for preparing for games at all. Now, obviously, the computer is an important tool for me preparing for my games. I analyze when I'm on the computer, either my games or my opponents. But mostly my own.
I don't actually go to a lot of games because I think football on TV is better. Even though I'm pretty busy, I watch 90 percent of Ohio State's games.
It's easy to be a bad ass, it's easy to act like a bad ass, easy to act like a tough guy, it's easy to be a diva, and it's easy to be self absorbed. The list goes on and on but to me, I always just find it more important to be nice and kind.
Playing 82 games is not hard. The games are easy. It's what you do between games that wears you out.It's all about maintaining your body, maintaining your fitness and you do that by eating properly, watching your alcohol intake - I know I sound like an old-fashioned guy - but you do that by going home between games and getting your rest, taking care of your body, making sure you're getting the proper rest, the proper nutrition.
First of all, I don't dislike direct storytelling - people seem to think that about my games! Actually, the truth is, I'm just not good at implementing direct narrative in my games.
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