A Quote by Andy Jassy

In the case of games, we have a belief that that could end up being the largest category in entertainment over a long period of time. Just look at what's happening in games and how social they've become.
I have liked games for a very long time but when I saw 'Gradius' at the arcade as a junior high student, I became certain that in the future all forms of entertainment will be taken over by video games.
It's not about how many games we win with me as captain, it's about us being consistently getting better over a long period of time and looking to be that number one side in the world.
You don't become the leading spinner of the team by just talking. You have to perform well consistently over a long period of time. I have bowled well and won games for India. That is why I am the No. 1 spinner. Every time I have taken the field, I have given my 100%.
My durability is just something I took a lot of pride in, that I was able to play 70 games over and over and over and they add up to 1,200-and-something games, plus the playoff games, plus whatever.
When I get up in the morning, I look forward to the games and I'm just buzzing. At the end of the day, if you are nervous or scared before games, you are not going to perform. I just go out there and think, 'If I get a chance, I'm going to score' and that's it.
Studies of social games, puzzle games, and brain-training games have shown they have little effect on the brain despite often being marketed as improving memory and reaction speeds.
I like games that are simple. Not games that are trivial, but also not games that require you to invest a week or to relearn something. I like games that you can just pick up, sit down in front of, and get going.
They should just open lots of YouTube schools... as well as, like, a games school, where you can play all types of games. Like, if you want to play racing games, you go there and become a pro at that. Same for football or a shoot 'em up.
On all open platforms, regardless of whether it's Facebook or the Apple App Store, the largest segment is entertainment and games. It's the largest revenue segment. And it's the same for Tencent.
Being young is an advantage. You've grown up with games as the dominant entertainment. You have a lot of experience of video games. So what do you want to see that's not been done? Innovation is really low cost for you. You can afford to take risks and fail to execute new ideas.
If theres an injury, for a couple games, you can have guys step in. But for a long period of time, it always catches up with you.
I've played a lot of games - I started very early, and the first 50 games were just warm-up games.
I loved going to the Knicks because we won the Atlantic Division championship. We went from winning 21 games or 19 games to winning 52 games in a short period of time. I loved coaching Patrick Ewing and Charles Oakley and all those guys.
Inside the first 20 to 25 games of the season, we were losing these games, getting beat by two and three points. Over the last 10 games, it seems like we're starting to win these games and putting some good things together.
These days when you say 'videogame', people think of immersive games that take over your life and require three thumbs to control. My goal is to create games that almost retreat into the background. I'm interested in bringing them back to their role as a social facilitator, the way party games help people to interact.
I think the reason why video games are more popular as entertainment in difficult economies is that the cost per hour of video games is lower than any other form of entertainment.
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