A Quote by Andy Serkis

The learning curve is 'The Hobbit' is being shot in 3D. — © Andy Serkis
The learning curve is 'The Hobbit' is being shot in 3D.
I was on record before I did 'The Hobbit,' saying I don't care at all about 3D. And I suppose I should now say I care a lot about 3D. I've always loved 3D, I think everything should be 3D, and I think it's just a shame 'The Godfather' wasn't in 3D.
Doing 3D on 'Hugo' was a big learning curve for me, but fun!
The military doesn't teach rifle marksmanship. It teaches equipment familiarity. Despite what the officer corps thinks, learning to shoot a rifle is not like learning to drive a car. Instead, it is like learning to play the violin.... The equipment familiarity learning curve comes up quick, but then the rifle marksmanship continuation of the curve rises very slowly....by shooting one careful shot at a time, carefully inspecting the result (and the cause).
Even just a normal shot I find that much more interesting because of the 3D. It's like a shot of a couple of cars and us walking and it's like, "Oh wow, this is 3D. I've never seen this before!".
What makes a mockery of a lot of these 3D conversions, where they're shot in 2D and converted to 3D. Having laid a real 3D movie, you realize that it's right in the production design. You design sets that enhance the 3D and you design interactive elements, like the rain or smoke. If you're shooting 2D, you don't know about that.
I think you need to understand games to write them. There's a learning curve, just like there's a learning curve in anything. It's not precisely the same as film or television, but you're using the same muscles.
I'm still learning. It's all a learning curve. Every time you sit down, with any given episode of any given show, it is a learning curve. You're learning something new about how to tell a story. But then, I've felt that way about everything I've ever done - television, features or whatever. Directing or writing, it always feels like the first day of school to me.
[Jack Reacher] is the longest I'd ever shot anything - and let's be clear, this is my first studio feature film - so there was a huge learning curve.
I don't believe in the concept that 3D should be shot separately. I mean, every director has their own style, sure, but I don't think any of that is really an issue with 3D.
My first film is coming out, and it's in 3D, and it's 'The Hobbit,' so it's a bit weird.
I love 3D, and I'm very upset about the way it's being treated and thrown away by Hollywood in this kind of horrible grab for the money with all these bad 3D movies and terrible 3D conversions.
There's no real manual on being a parent. There's no real manual on being a wife. I keep reminding myself, My mother did all this, only she never got to leave the house. OK, I can do this. We're all learning on our own learning curve.
There was definitely a learning curve in terms of being on film, but being on a set was all good.
I've always been a fan of 3D, going back to movies in the '50s. I was part of the early '80s 3D craze, which was coming at you in Jaws 3D, so I've always wanted to make a 3D film.
I'm not a massive fan of 3D. I've seen some good 3D, and I've seen quite a lot of bad 3D. I think if a film is created for the shock effect of 3D, then it's a certain type of film that I'm not massively bothered about.
I love 3D a lot, I have a great interest in 3D, so if I am given the tools to do a project with 3D, it's a dream for me.
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