A Quote by Anna Popplewell

If you're working 12-hour days, then you come home to do three hours' homework, it's quite a lot on your plate. — © Anna Popplewell
If you're working 12-hour days, then you come home to do three hours' homework, it's quite a lot on your plate.
I sleep 12 hours and then work 24 hours. I've worked those irregular hours for the past three years. It's better to stay up day and night to come up with ideas. I usually get inspiration for game designing by working this schedule.
If you're doing an hour-long show, you're working movie hours, doing a 12-15-hour day. We work three or four hours a day, and get every third or fourth week off to give the writers time to write. It's the cushiest job in Hollywood.
For every game we play, I might have spent 12 hours working on the video alone. In an hour, the players have to understand everything you have seen in 12 hours.
I feel sorry for kids these days. They get so much homework. Remember the days when we put a belt around our two books and carried them home? Now they're dragging a suitcase. They have school all day, then homework from six until eleven. There's no time left to be creative.
Movies are boring. It's like watching paint dry. I did a little role in a movie, and it was eight lines. I was there for three days. It's just horrible. Television is 15 hour days. Movies are 18 hour days. And it's 18 hours of doing not a thing.
Don't expect to be paid a dollar an hour for your working hours when you then use your leisure hours as though they were not worth five cents a dozen.
We think that we have to do so many things and it's unfortunate, entire modern society is besotted with the do-ables, we have to do this, we have to have a half-hour of yoga, an hour of meditation, 2 hours of this, and then 12 hours of work and non-stop electronic gadgets, gizmos etc. etc., and then go home and take care of the family, and then take the children to wherever, and what tends to happen is we do way too much. The society does way too much. One of the greatest things in healing is try for just one day to do nothing. Very difficult.
No kid should be getting three or four hours of homework a night. There's no breathing time, there's no family time, there are just extracurriculars and homework and then go to bed.
Working for over 12 hours, 30 days a month and being paid after 90 days, and in many cases even more than that, isn't only unethical but is against working laws.
What one Predator drone pilot described of his experience fighting in the Iraq war while never leaving Nevada: 'You're going to war for 12 hours, shooting weapons at targets, directing kills on enemy combatants. Then you get in the car and you drive home, and within 20 minutes you're sitting at the dinner table talking to your kids about their homework.'
How can you compare my life to any other MEP? I mean, come on, it's crackers, isn't it? Look, other MEPs do five days a week in Brussels and pop home for weekends. I'm working seven bloody days a week, all the hours God sends. If you include the socialising, it's over 100 hours a week.
There were 10 to 12 years where I averaged two to three hours of sleep a night. There were times when I didn't go to sleep for two days, but I'd usually crash one Sunday a month for 16 to 18 straight hours, and then I'd be rejuvenated.
Because I'm training so much, I always have a lot of energy. Once I've finished training, I come home and have some down time, and then I realise it's 12:30 A.M. and I should have been in bed 2 hours ago. That can get annoying.
Sometimes I will spend two or three days not speaking to anyone outside of the immediate family when they come home, and then I find that I've been emailing like fury. Once you give in to that silence, it's quite nice.
The fact is that daytime television is less valued than nighttime, and its partly because of the product that we produce. We do a one-hour show in 12 hours. Nighttime produces a one-hour show in seven to nine days.
The fact is that daytime television is less valued than nighttime, and it's partly because of the product that we produce. We do a one-hour show in 12 hours. Nighttime produces a one-hour show in seven to nine days.
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