A Quote by Anya Chalotra

I didn't know anything about 'The Witcher' novels or the games, before I auditioned. — © Anya Chalotra
I didn't know anything about 'The Witcher' novels or the games, before I auditioned.
For everyone else who aren't fantasy fans or who don't know anything about 'The Witcher', this is something that we can experience together because it's drawn from the novels, but there is so much within the novels that we have developed.
I haven't read all of The Witcher novels. And that's only because I am very thorough. I read every detail and often have to go back to the page before and read it again, and I ask questions as I go along, since I am that character.
I auditioned for 'Moonlight' without knowing anything. I went in the room, and I didn't know the lines as well as I should have. I didn't know a thing about the script. I wasn't told anything. I heard it was a low-budget film, and my agent told me to do it. I was super-ignorant to it.
It's so hard to put your journey apart from the story line, when you've lived through it yourself or know what's a spoiler and what's not, especially when I wasn't a fan of 'The Witcher' before I started filming.
In Pakistan, many of the young people read novels because in the novels, not just my novels but the novels of many other Pakistani writers, they encounter ideas, notions, ways of thinking about the world, thinking about their society that are different. And fiction functions in a countercultural way as it does in America and certainly as it did in the, you know, '60s.
I do not think novels are necessarily more worthwhile than games. A novel can be a trivial waste of time, and a game can teach. Whatever the genre, I think a successful narrative allows us to participate, to try on new roles and points of view. At their best, novels and games serve as vehicles for discovery.
I don't write novels about expeditions to the planet Mars because I haven't been there and I don't know anything about it.
I don't have anything to prove at all. I've pitched in a lot of games. I've had far more good games than bad games in the postseason. I know that some people may not remember that, for whatever reason.
Personally I don't think there's any real intrinsic difference between comic books, movies, theatre, novels. I know there's sure to be some differences of some sorts. I've worked on novels, films, and video games, and in an adaptation, I guess one of the issues is that I have to be in love with the thing I'm adapting before I do it. So that can cause a problem. You can be too scared of it. You could be too reverential. But at the same time you want to try to capture this thing that you're obsessed by. You're fixated for a reason. What's the reason? You try to get ahold of it.
I didn't know anything about Opus Die except from pop culture, like Dan Brown novels, which I knew wasn't really knowing anything about Opus Die.
I had never made a record before, so I didn't know anything about it. I don't know anything about knobs, frequencies, tones.
I auditioned 5-6 times for 'Dangal.' I was just waiting for the final call, as there were about 15-16 girls who auditioned for the role.
And in nineteen seventy two I almost wasn't, on the team, but I knew about it just before Olympic Games for three months before this why this is was not very good for me. I'd been ready to go, you know.
No one reads novels anymore. And I don't see the situation improving. People prefer video games, reality TV, and films. There are so many reasons now not to read novels.
All middle-class novels are about the trials of three, all upper-class novels about mass fornication, all revolutionary novels about a bad man turned good by a tractor.
Zlatan is one of the top players in the world, in big games, in any games, we know that he can score goals from anything.
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