A Quote by Aphex Twin

If you're making things at home, there is no structure - no end, no beginning. So releasing stuff is a really nice way to have dividers in between what you do, and giving yourself a kick up the ass and saying, "OK, that's the end of that period."
The end of 'The End' is the best place to begin 'The End', because if you read 'The End' from the beginning of the beginning of 'The End' to the end of the end of 'The End', you will arrive at the end.
Those who do succeed in reading the Bible from beginning to end will discover that at least it has a beginning and an end, and some traces of a total structure.
I literally make music for my wife and my friends. I don't feel beholden to my fans. I don't even really know who they are. But, I know that this whole thing started with me making stuff that I got off on, and I've gotta believe that that's how it's going to end, too. That's the only way it can go. There are a lot of artists who have gotten pretty caught up in that. That's why I like the defeatist attitude. Just assume that no one is going to like it and that no one cares, and you'll end up making something that you really like.
I grew up in the Midwest, and I was a short, fat, little Jewish kid... but it was just different. People didn't understand, so I had to deal with it. One day, I physically dealt with it, and it never happened again. I'm not saying that's the way to do it, but you have to stand up for yourself, period, end of story.
It is nice when things end. That is what stories do - they end. It is hard to write endings and it is hard to come to the end of things, but I think when it is done right, it is a very satisfying way to appreciate something.
You realize time isn't just a period that you tell a story within - it becomes a major character in the film. There is no beginning, middle, end because there is always stuff beginning and ending simultaneously.
I do think some games are works of art, although their medium is visual rather than verbal. Both games and novels allow the reader/player to become a protagonist in the theater of the imagination. Both build worlds. In my opinion, the big difference between game and novel is in narrative structure. Communal role-playing games are open-plan without an end. A novel - at least the kind I write - has a closed structure with a beginning, a middle, and an end. I like that closed structure, and I feel I can say more with it.
Own the room. Confidence has nothing to do with what you look like. If you obsess over that, you'll end up being disappointed in yourself all the time. Instead, high self-esteem comes from how you feel in any moment. So walk into a room acting like you're in charge, and spend your energy on making the people around you happy. Giving confidence to others will come back to you and you'll end up feeling better about yourself.
...There is no end to the making and selling of things there is no end to the making and selling of things there is no end... Man, it occurs to me, is a joyful, buying-and-selling piece of work. I have been wrong, dead wrong, when I've decried consumerism. Consumerism is what we are. It is, in a sense, a holy impulse. A human being is someone who joyfully goes in pursuit of things, brings them home, then immediately starts planning how to get more.
I think I have to trust that you end up with the person you're supposed to end up with, and that everything in between is there to teach you stuff.
More than an end to war, we want an end to the beginning of all wars - yes, an end to this brutal, inhuman and thoroughly impractical method of settling the differences between governments.
There isn’t anything good to say about Kick-Ass 2, the even more witless, mirthless follow-up to Kick-Ass.
Life's but a means unto an end, that end, Beginning, mean, and end to all things--God.
There was a bit of a comparison that Bret was making between Vince McMahon and my dad. He looked up to Vince as a dad and stuff, and it was a shame to see the whole thing end the way it did.
We need to have a better balance between a deliberate strategy and staying open. Because in the end, most of us end up being successful in a career that we never imagined we would be in at the beginning.
You end up making a home in every place you're at, in a small way. In any way you can find a kind of mindfulness.
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