A Quote by Arnold Palmer

The whole secret to mastering the game of golf - and this applies to the beginner as well as the pro - is to cultivate a mental approach to the game that will enable you to shrug off the bad days, keep patient and know in your heart that sooner or later you will be back on top.
Golf's not an easy game. You keep working at it and, sooner or later, something good will happen.
The only thing I won't watch is darts. And I don't watch cricket. How can you like a game that requires you to take four days off work to follow a Test? And I don't really like golf. I know a lot of English footballers play, but I know that if I go with the club to play, sooner or later I will end up trying to smash the ball with my foot.
Draymond's always talking trash, and he's really good at getting you off your game. He's one of the guys that he'll talk trash, even when you're playing golf. He will knock you off your game... But when you see his swing, you're like, 'How do you talk trash so well, and your swing's this bad?'
Playing Limit Hold'em will certainly improve your No Limit game. There are subtleties to the Limit game that will enhance your technique at the No Limit tables. Mastering these uniquely aggressive Limit tactics will enable you to steal more pots when you sit down to play No Limit Hold'em.
Sooner or later, the ones who told you that this isn't the way it's done, the ones who found time to sneer, they will find someone else to hassle. Sooner or later, they stop pointing out how much hubris you've got, how you're not entitled to make a new thing, how you will certainly come to regret your choices. Sooner or later, your work speaks for itself. Outlasting the critics feels like it will take a very long time, but you're more patient than they are.
Three months later, on September 5, 2001, at a pro-am event preceding the Canadian Open at the Royal Montreal Golf Club, I was invited to play a round with Tiger Woods. Nothing in the game of politics had ever been as nerve-racking as that game of golf.
The beautiful thing about the game of golf is you can play good golf and compete well into your later years, and you can't do this in basketball or football or baseball. But in golf, it's a longer live sport.
In my game, you get brokenhearted a bit. You do a play, get a bad review in the papers... actors are sensitive; you think of all the work you've done, and it breaks your heart, but you learn to shrug it off and to carry on.
So the most difficult thing is always to keep your beginner's mind. There is no need to have a deep understanding of Zen. Even though you read much Zen literature, you must read each sentence with a fresh mind. You should not say, "I know what Zen is," or "I have attained enlightenment." This is also the real secret of the arts: always be a beginner. Be very very careful about this point. If you start to practice zazen, you will begin to appreciate your beginner's mind. It is the secret of Zen practice.
You could have all the tools in the world, but if you really don't want to be there, or if there's something that's off course that's playing on your mind... the game of golf is so mental, and if you don't have everything in the right order, it's very difficult to win golf tournaments.
I remember the reason why did I start my golf. We had a four day game I was playing for Trinidad against the Leeward Islands. They had in their ranks Winston Benjamin, Curtly Ambrose and Kenneth Benjamin. To add to it, the track was a green top. The four day game lasted two days, so I had two days to play golf.
Never read bad stuff if you're an artist; it will impair your own game. I don't know if you ever played competitive tennis, but you learn not to watch bad tennis; it messes up your game. Art's the same way.
I've just discovered the secret of golf. You can't play a really hot game unless you're so miserable that you don't worry over your shots. Take the case of a chip shot, for instance. If you're really wretched, you don't care where the ball is going and so you don't raise your head to see. Grief automatically prevents pressing and over-swinging. Look at the top-notchers. Have you ever seen a happy pro?
It's a very big mental game, all day leading up to warm-ups. You're not sure if your curveball will break, or will you be able to throw it over the plate? It's all negative thoughts going into the game.
Despite what you hear about the publishing industry being a fixed game that you can only get in if you know somebody, I'm here in person to tell you it ain't so. If your stuff is really any good, sooner or later some editor will take a chance on you.
We go after legacies because we just know that, sooner or later, people will understand what we bring to this culture and bring to the game.
This site uses cookies to ensure you get the best experience. More info...
Got it!