A Quote by Ben Hecht

When you overpay small people you frighten them. They know that their merits or activities entitle them to no such sums as they are receiving. As a result their boss soars out of economic into magic significance.
The Amazon is not just a set of trees. It is a set of 25 million people. If we don't create real economic opportunities for them, the practical result is to encourage disorganized economic activities that results in the further destruction of the rain forest.
I know that everybody is seeking bliss. And they're all looking for it mostly in the wrong ways, and as a result of that, they err, but there's no reason to hate them; they just don't know any better. Jesus himself on the cross said, "Forgive them, for they know not what they do." And so people who hate you, that's their problem. It doesn't have to be your problem. I wish them well.
The unicorns were the most recognizable magic the fairies possessed, and they sent them to those worlds where belief in the magic was in danger of falling altogether. After all there has to be some belief in magic- however small- for any world to survive.
The sage never seems to know his own merits, for only by not noticing them can you call others' attention to them.
My philosophy is that once you get people compelled enough to sit down and play the game, the whole way you make the game successful is by giving them enough unique ways to do things. First, let them deal with pulling levers and things like that for a while. Then after they've mastered that, you give them something else to do, like getting through doorways by blasting them down with a cannon Next, you give them a monster-finding quest, followed by logic problems to figure out. You pace it that way. Assorted activities and the diversity of activities are what makes a game rich in my mind.
Innovators and creators are persons who can to a higher degree than average accept the condition of aloneness. They are more willing to follow their own vision, even when it takes them far from the mainland of the human community. Unexplored places do not frighten them- or not, at any rate, as much as they frighten those around them. This is one of the secrets of their power. That which we call genius has a great deal to do with courage and daring, a great deal to do with nerve.
If people feel like the boss doesn't respect them, they don't stretch for the boss.
Let others lead small lives, but not you. Let others argue over small things, let them complain over what might have been, but not you. Let others cry over small hurts, let them be discouraged, let them be revengeful and vindictive, but not you. Let others leave their future in someone else's hands, let them become materialistic and empty, but not you. Let others become ungrateful and stop praying, but not you! Let others give up, but not you! For you know in whom you believe and you know that He is always able. Now, that's you!
The primary conflict, I think, is between people whose interests are with already well-established economic activities, and those whose interests are with the emergence of new economic activities.
A lot of people feel left out by a government that taxes too much and regulates them too heavily and seems to result in a set of circumstances where economic and political incumbents benefit at everybody else's expense.
There is nothing else in magic but the wild thought of the bird as it casts itself into the void. There is no creature upon the earth with such potential for magic. Even the least of them may fly straight out of this world and come by chance to the Other Lands. Where does the wind come from that blows upon your face, that fans the pages of your book? Where the harum-scarum magic of small wild creatures meets the magic of Man, where the language of the wind and the rain and the trees can be understood, there we will find the Raven King.
There is always magic to be summoned at any point. I love to live in a world of magic, but not a fake world of magic. We all really basically have a lot of magic... It’s only those of us who choose to accept it, that really understand it. It’s there for everyone. That’s the only thing that I feel I am able to give to people and that’s why I know that they respond to me because I try to give them only their own magic... not mine, but theirs
When, in the course of human events, it becomes necessary for one people to dissolve the political bands which have connected them with another, and to assume among the powers of the earth the separate and equal station to which the laws of nature and of nature's God entitle them, a decent respect to the opinions of mankind requires that they should declare the causes which impel them to the separation.
The boss drives people; the leader coaches them. The boss depends on authority; the leader on good will. The boss inspires fear; the leader inspires enthusiasm. The boss says I; The leader says WE. The boss fixes the blame for the breakdown; the leader fixes the breakdown. The boss says, GO; the leader says Lets GO!
Sometimes you meet someone, and they seem great, they seem exactly what you're thinking of for the role, and then you put a camera on them, and they freeze. And other people come to life with the camera on them. I haven't discovered any reliable predictor for that; I think you just have to try it and see what happens. And, you know, sometimes the people who freeze, if you find the right magic word to say to them, you can unlock them.
Faffing is completely harmless, whereas its opposite - dynamic, purposeful activity - is often very harmful. Faffers do not tend to kill people or make them work 12-hour days or sell them shoddy merchandise or lend them vast sums of money that they cannot pay back.
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