A Quote by Ben Schwartz

I love video games. When I was growing up, video games were very important to me. — © Ben Schwartz
I love video games. When I was growing up, video games were very important to me.
I'm part of that original generation that came up playing video games, that pumped a lot of our allowance into video games. We financed the rise of video games. I started playing them in the Straw Hat Pizza Palace at the Carriage Square Mall in Oxnard, CA.
The video game culture was an important thing to keep alive in the film because we're in a new era right now. The idea that kids can play video games like Grand Theft Auto or any video game is amazing. The video games are one step before a whole other virtual universe.
Every child has played video games growing up and played WWE games. To be part of a video game, it's an unbelievable experience.
You want to play video games twenty-four hours a day?" "Or watch. I just want to not be me. Whether it's sleeping or playing video games or riding my bike or studying. Giving my brain up. That's what's important.
I have a computational quality to my mind, I suppose. When I was a kid, I was obsessed with video games. I reprogrammed games, and this eventually landed me a column in a magazine. That's how I got into print journalism: writing about video games.
Creating video games is an especially important act. To me, video games are something I both play and create, so they're "special." If I lost one half, the balance would crumble. I need to be able to both play and create games.
I'm not a huge video game person. I used to always play wrestling video games growing up. My brother used to have all the games, so we would play together.
There are big lines between those who play video games and those who do not. For those who don't, video games are irrelevant. They think all video games must be too difficult.
Every age has its storytelling form, and video gaming is a huge part of our culture. You can ignore or embrace video games and imbue them with the best artistic quality. People are enthralled with video games in the same way as other people love the cinema or theatre.
I think that as I had children, I have five sons, and they got into video games and were the prime ages through the development of video games. It was so much fun seeing them play the games and seeing it through their eyes.
Up until now, the biggest question in society about video games has been what to do about violent games. But it's almost like society in general considers video games to be something of a nuisance, that they want to toss into the garbage can.
Growing up, I played every sport I could play, so I didn't have much time, but when I wasn't playing sports, I was definitely playing video games. But my mom used to tell me that I could only play video games for two hours a day and then they would turn off the Internet so I couldn't play online.
Probably the thing I use most in media is video games, but I have to limit myself. If I wake up super early in the morning, and I'm not tired, I'll play video games until everybody gets up.
There's more flexibility in the cartoon world than there is in video games. In video games, if I tweak a line, I could screw up the work of countless other people with my whim.
People sort of lump packaged-goods video games into all video games. But when you look at total hours consumed and the dollars that are spent on all kinds of games, you've actually seen enormous growth in the audiences the last few years.
In the mid 1980s, video games as an industry had lost its way a bit. Atari had collapsed. There was this widespread collective belief that it was because video games were a fad.
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