The video game culture was an important thing to keep alive in the film because we're in a new era right now. The idea that kids can play video games like Grand Theft Auto or any video game is amazing. The video games are one step before a whole other virtual universe.
Especially with the video games and social media we have now, I think that turning point from kid to sort of adult has gotten earlier with TV shows that are on right now and video games. They all contribute to that.
I think video games are going to completely take over storytelling in our society. Video games are not a fad.
Up until now, the biggest question in society about video games has been what to do about violent games. But it's almost like society in general considers video games to be something of a nuisance, that they want to toss into the garbage can.
I am not a fan of video games, I had to learn a lot about them. I would love to play video games, but I don't want to go around shooting people, and ripping off their heads, and it's just gross.
Deftly engineered. McCarthy challenges us all - not just engineers - to take responsibility for the ways in which we all increasingly engineer the world.
While films are a very visual and emotional artistic medium, video games take it one step further into the realm of a unique personal experience.
I'm part of that original generation that came up playing video games, that pumped a lot of our allowance into video games. We financed the rise of video games. I started playing them in the Straw Hat Pizza Palace at the Carriage Square Mall in Oxnard, CA.
There are big lines between those who play video games and those who do not. For those who don't, video games are irrelevant. They think all video games must be too difficult.
I am a kid from the '70s, when video games first started coming out, so I definitely have to say I am a video game junkie to this day.
I have a computational quality to my mind, I suppose. When I was a kid, I was obsessed with video games. I reprogrammed games, and this eventually landed me a column in a magazine. That's how I got into print journalism: writing about video games.
I wanna design a video game where you'd have to take care of all the people shot in all the other video games.
People sort of lump packaged-goods video games into all video games. But when you look at total hours consumed and the dollars that are spent on all kinds of games, you've actually seen enormous growth in the audiences the last few years.
I'm still kind of nerdy about video games, but I've had to take a little bit of a step back. I was really not getting a lot of things done in life because I was playing so much Destiny. I loved it, but I've gotta prioritize.
I think video games are a huge part of our society now. Having kids play baseball video games helps them understand and love the game. It could actually push them to get out there and play the game for real. That's great for the sport.
Every age has its storytelling form, and video gaming is a huge part of our culture. You can ignore or embrace video games and imbue them with the best artistic quality. People are enthralled with video games in the same way as other people love the cinema or theatre.