A Quote by Bill Gates

(Talking about his first computer) Like all kids we not only fooled around with our toys, we changed them. If you've ever watched a child with a cardboard carton and a box of crayons create a spaceship with cool control panels, or listened to their improvised rules, such as "Red cars can jump all others," then you know that this impulse to make a toy do more is at the heart of innovative childhood play. It is also the essence of creativity.
Learning to read and write makes little sense if you don't understand what you're reading and writing about. While we may have forgotten, most of our early learning came not from being explicitly taught but from experiencing. Kids aren't born knowing hard and soft, sweet and sour, red and green. When the child experiences those things, s/he transforms them into psychological understandings. When kids play with other kids, they learn about others and about themselves. Learning the basics of our physical and social reality is what early childhood is all about.
About tidying up a toy box, you should let your kids experience the selection process by touching all of their toys. It's also important how they throw away their toys. They can earn a stronger sense of valuing things when they throw things away with respect and appreciation.
I grew up as an only child, so inherently, most of my life was centered around me. My parents taught me to play well with others and to share my toys, but I was still an only child who didn't have to share my parent's attention with siblings. As great as my childhood was, I always wanted brothers and sisters.
Hundreds of studies of various cultures have proven that, on average, boys play more than girls with constructional toys like Lego and toy cars, and girls play more with dolls.
It's Marvel's toybox; I'm just glad I'm able to play with the toys and have some impact on what goes on. I didn't create Daredevil, so I'm not about to stand here and say that I'm the only one who gets to play with the toy.
Computers sort of came around through games and toys. And you know, the first computer most people had in the house may have been a computer to play 'Pong,' a little microprocessor embedded, and then other games that came after that.
You know what I did this morning? I played the voice of a toy. Some terrible robot toys from Japan that changed from one thing to another. The Japanese have funded a full-length animated cartoon about the doings of these toys, which is all bad outer-space stuff. I play a planet. I menace somebody called Something-or-other. Then I'm destroyed. My plan to destroy Whoever-it-is is thwarted and I tear myself apart on the screen.
Here's what I'll say: some toys should be movies, and some toys should not be toys, and I'd like to believe we know the difference between those two things. The movies that work, work when there is a story there that you can take the toy out of, but when you put the toy in, it becomes an even more amazing experience for whatever reason.
When I was young, I would stay in my backyard and I would create roads and tunnels and systems. My uncle had a sawmill, and we had all sorts of pieces of wood, and we'd create a city. I truly believe that kids enjoy the box better than the car or the toy that's inside. So many times during Christmas, watching a kid, or even myself... There is excitement toward your toy, but then you put the toy on the side and something is created with the package.
Men are nuts. Young men are crazy. We all love toys. I'm toy oriented. I write about toys. I've got a lot of toys. Hundreds of things. But computers are toys, and men like to mess around with smart dumb things. They feel creative.
I don't play with toys anymore. I mean, I do play with toys, but not like when I was a kid. I don't crash cars into each other, but now I collect certain toys.
As the creative adult needs to toy with ideas, the child, to form his ideas, needs toys--and plenty of leisure and scope to play with them as he likes, and not just the way adults think proper. This is why he must be given this freedom for his play to be successful and truly serve him well.
For 'King Cole's American Salvage,' I rode around in the wrecker with a local driver and watched him deal with customers and hook up the cars. I watched the guy who tore apart the cars in the junkyard. I also wrote poems about those guys. I loved hanging around the yard.
I don't like walking around with people thinking I'm doing uncool s--, because there's nothing I'm doing that's uncool. It's all innovative. You just might not understand it yet. But it's cool. Family is super cool. Going home to one girl every night is super cool. Just going home and getting on the floor and playing with your child is super cool. Not wearing a red leather jacket, and just looking like a dad and s--, is like super cool. Having someone that I can call Mom again. That s-- is super cool.
It is time for you to make a commitment to create joy, creativity and love for yourself, only then will you benefit others, for if you do not evolve yourself, you do not serve others. By becoming a living example, by following what is in your heart, you show the way for others to follow with courage, what is in their hearts.
I was a 'Duck Hunt' and 'Mario' guy, and stuff like that. I was never technologically driven. I never had all the cool, new toys. I was the youngest child, I wasn't the only child, so I wasn't spoiled as a kid. And, we were on the farm, so we didn't have a lot. Also, with computers, I'm not very good with them. I just check my email.
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