A Quote by Bill Lawrence

I think feature films sell on the idea, and I think TV works based almost entirely on execution. I don't think anybody is going, 'Wow, that show is executed poorly, but the idea is so cool I just have to keep watching.'
Most of the pilots I choose do not have high-concept ideas, so for me it's not the idea as much as the execution of the idea, and if the idea, like you take a bar in Boston, that's not a high-concept idea. But if it's executed well, it makes a great show.
I think having a great idea is vastly overrated. I know it sounds kind of crazy and counterintuitive. I don't think it matters what the idea is, almost. You need great execution.
Most of the time, I don't think movies of TV shows are a great idea. It's worked a few times, but usually, I think that what's on TV works on TV.
I think the other side of that is embracing the claustrophobia, and that's what a huge piece of this show is, just watching people go through having to be stuck in that. I think the audience is going to feel some of that. It might not be comfortable, but it's really cool to just be experiencing that along with the characters that you're watching.
I think I'm determined. And I think if you're determined, you're right. Your behavior is exactly the same when you're stubborn, except then you're wrong. And so, there's times when I'm wrong, and I'd say, "Well, you were the dark side of determined." But I think determination, you know, it's like have an idea, think about the idea, the risks involved. What does it take to get from here to there? And then once you make the choice, you just keep going.
I always think that's really lazy, when I'm watching a TV show or a movie or something, and there's a flashback and the idea is, 'This one moment is the reason that everything happened. This character saw this guy, and this guy said this thing to him, and that's why he is this way.' Because I think in real life, it's not so one-to-one.
I think you just have to take everything that happens on a TV show with a grain of salt. You sign up for a show for six years having zero idea where they're going to go with the character, so you just have to get on the ride of the show and go with wherever they take you.
Ideas are of themselves extraordinarily valuable, but an idea is just an idea. Almost anyone can think up an idea. The thing that counts is developing it into a practical product.
I almost literally wake up in the morning starting to think of my next idea. It's almost always driven by what's in the news. The hard part, really, is getting from knowing what I want to say to figuring out how to say it in an image. I'm still not entirely sure how to explain how that happens... Suddenly, something just works.
I think where the criticism of videogames come from is where videogames are just Xeroxes of films, and when you get a film adaptation of that game, you've just Xeroxed something twice. I think that's where a lot of the criticism comes from - there are ultra-violent games that are already based on a million films. But there's definitely beauty and art and design in games. I don't think anybody could deny that.
The Sophists had this idea: Forget this idea of what's true or not—what you want to do is rhetoric; you want to be able to persuade the audience and have the audience think you're smart and cool. And Socrates and Plato, basically their whole idea is, "Bullshit. There is such a thing as truth, and it's not all just how to say what you say so that you get a good job or get laid, or whatever it is people think they want.
You have to take away the idea that something you do is right or wrong. I don't think there's a right or a wrong; I think there's an "it works" or "it doesn't work" for the whole. And that's why you need a director you trust, so you can just keep throwing out suggestions.
I think for anybody reading the book they're going to get an idea in their heads of all those characters, and I think that once that gets fixed, it's quite hard to shake.
People say, 'Dream big!' - but you have to think about the logistics. It's not just coming up with a great idea; it's how you can sell or market or promote that great idea.
I am who I am. I'm a cool person, and I don't think I need to sell myself. I'm just going to let the fights keep talking.
I think that idea that sort of our emotional self and our emotional life is a faucet that you turn on and off, and that we are in control of it entirely, that's a really appealing idea for a lot of people. But there are certainly the times where it's appealing to me, but it never quite works the way I hoped it would.
This site uses cookies to ensure you get the best experience. More info...
Got it!