A Quote by Bill Parcells

I don't have to make examples out of players to establish my own place. I don't feel like I have to. — © Bill Parcells
I don't have to make examples out of players to establish my own place. I don't feel like I have to.
For me, I prefer to work on my own. I feel like I can tap into a more genuine place, and I feel like my best stuff comes from writing on my own in my own zone.
There are so many other examples in the Premier League of players who are the best in their country and make a move because they are really ready for a level higher. If they come to the English top flight, it turns out they need a period to adjust in terms of pace, aggressiveness and physicality, especially as a midfielder.
Very few players want to go home wondering if they've folded the best hand. They feel humiliated when they're bluffed out of a pot. As a result, these players make calls with marginal hands that put their entire tournament at risk.
I feel like I've finally got to this place that I really want to be. The place where, in my fantasy, the characters just get up and walk around - this interstitial place between humans and dolls. But I also feel like, where am I supposed to go from here? Because this feels like the place I've always wanted to be, for my whole life of shooting.
I feel like a lot of guys, they establish a lifestyle that's unsustainable once they're out of the NBA or any league really.
You know how some people, when they're together, they somehow make you feel more hopeful? Make you feel like the world is not the insane place it really is?
I feel we all have the obligation, myself. I want to live in a more humane, civilized society, and I feel like the only way we're going to achieve that is if we all take it upon ourselves. I just wish we could be a more caring society. I feel like we're social Darwinists who believe that everyone has to make it on their own. But the reality is that we all don't start out on the same footing.
Well, to tell you the straight honest truth, it was like a Grateful Dead cover band. I didn't feel - and nothing against the guys - I didn't feel that they were opening up like they should. I'll tell you what, with guitar players, Steven has what I like in guitar players.
Make your own worlds. Make your own laws. Make your own creations, your own star systems. Don't feel answerable to anyone, or as though you have to create after some preordained model. You don't have to write like myself, or King or Anne Rice: be yourself. Nothing is more wonderful than discovering a new voice, particularly if it happens to be your own.
A lot of players are scared to talk because a lot of people aren't financially stable to where they can make comments on how they feel about things and not feel like they will get cut or something like that.
We have a lot of young players and some veteran players who make you feel good and give you a lot of tips. They always want to make sure you're ready to play.
As a conscious rap artist, you should not want to be in a gangster market. You should be trying to establish your own market, create a place where you can be yourself and make some money and feed your family.
Throughout the Zelda series I've always tried to make players feel like they are in a kind of miniature garden. So, this time also, my challenge was how to make people feel comfortable and sometimes very scared at the same time. That is the big challenge.
I do believe in the myth of San Francisco and there is a force, a magical kind of thing there. That feeling of like, I've never been to another place like it. It doesn't even feel Californian. Even how it's laid out physically, it's very strange. Like, the weather patterns don't make sense. They do scientifically, but in a practical way it doesn't make any sense. And that weirdness, it really creates some weird thing in the air. But it is you know, on a practical level, it's very expensive, and it's a very business-oriented place, too, and there's a lot of that stuff going on.
A championship team wins because it already has established players, while a talented team is just beginning to establish players.
For young players, classic games are brand new. For older players, they bring back memories and make you feel good.
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