A Quote by Billy Crudup

One of the great tools we use in acting is the idea of immediacy, that the audience gets to see you witness something apparently for the first time, so you create a lot of tools to kind of trick yourself into making it appear something is happening for the first time.
I noticed a lot of bands always having a few people in the band being interested in recording and audio production, so I got the idea to create products that would appeal to them. Rather than create tools that only engineers could understand, I designed tools that any musician could use and get instant great sounding results.
I think it is really important to not only take advantage of these tools that you have at your disposal but also to really take the time to develop ideas within yourself and think about what you want to animate, and then you can use these tools to create what you want to create.
There are records I'll listen to one time and zero in on what's happening, and then I'll listen again to something I didn't notice the first time. The art of making records is something like this: you want to provide a multiplicity of experience in a single object, which is to say you want layers so that people can revisit and have something revealed to them that wasn't apparent the first time. We often will listen to the same music over and over again, and that tells you something, too.
I've learned over the years that you're going to be most successful at the things you're most excited to do. Every artist has a special set of tools. When you really use those tools, and you make yourself feel really good about the product you create, I think you'll find an audience for it. I've been very fortunate in that respect.
We make tools for people. Tools to create, tools to communicate. The age we're living in, these tools surprise you. ... That's why I love what we do. Because we make these tools, and we're constantly surprised with what people do with them.
This country is conducive to making money. Once you learn this lesson and make your first deal, you will really appreciate the tools available to you in the United States, the tools that will help you 'boot-strap' yourself into a large income.
You see something for the first time, you experience something for the first time, you feel something for the first time, it's much harder. I think that it's painful, but at the same time I think it should be the way to experience the world.
Animation is about timing; movement or lack of movement, often in time with music. These are the tools which make it's visual gags work, or not. Again, comics don't have those tools, so you have to find some sort of parallel to create something that suggests a close approximation of the source material, but without the ability to truly replicate it.
A good director creates a playground for actors, and lets them go. The trick for a good director is in casting properly, and creating the playroom, and then they'll get stuff that they don't expect, and can't even direct. All the audience wants to believe is that whatever is happening, it is happening for the first time. They want to see the people within the work exchanging dialogue and action in that moment. There are not a lot of actors that can do that.
Machinery is aggressive. The weaver becomes a web, the machinist a machine. If you do not use the tools, they use you. All tools are in one sense edge-tools, and dangerous.
Any time you can create something that gets to a large audience is fantastic. And television still gets you to a huge audience.
One of the first things I do when I step onto a set is I scan the set and try to take in every detail, because what I'm trying to find are tools that I can use to incorporate myself into the space and tools that I can use to make the performance authentic and to build on the authenticity of that.
You use marketing to see what an audience's first impression is because that is something you can never really know yourself until you see it.
Technology sometimes gets a bad rap because of certain consequences that it's had on the environment and unforeseen problems, but we shouldn't use it as an excuse to reject our tools; rather, we should decide that we need to make better tools to solve the problems caused by the initial tools in a progressive wave of innovation.
I been in jail twice. The first time was reform school: they got me for carrying burglar's tools, something like that. The morals charge was a frame-up.
I love the idea of carrying on some kind of tradition using some of the artifacts from people that touched my life. They're a continuum, too. I still use my father's tools and some of my grandfather's tools. There's a very romantic streak in me. I confess, I'm a romantic, but I like the idea.
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