A Quote by Bob Weir

We have a society that's trying to make sure that nobody gets any adventures because adventures are dangerous and danger is bad. — © Bob Weir
We have a society that's trying to make sure that nobody gets any adventures because adventures are dangerous and danger is bad.
Is this what it is to get older, to have adventures you can no longer tell your family because you are moving apart from them?...Or do you grow up and have adventures you tell no one? Are some adventures only yours alone?
Nothing uniquely bad has happened to me in my personal life, but all the regular little bad things have accumulated to make me a neurotic person. And these adventures are my way of trying to make sense of that.
People should have all their big adventures while they're still under the age of fourteen. If you don't, you start to lose your passion for big adventures. It just begins to fade away bit by bit and then you forget you ever wanted adventures in the first place.
Readers will always insist on adventures, and though you can have grief without adventures, you cannot have adventures without grief.
Adventures are funny things. Many are merely happy accidents—a single spark that ignites an unexpected chain of events. But some adventures are meant for you and you alone. And whether you want them or not, they seek you out of a great crowd and take you somewhere you never thought you’d go. Often, these unlooked for adventures require a sacrifice too great to imagine.
Sure, fear can protect us from danger—but most of the time it just keeps us from life’s great adventures.
Flyers have a sense of adventures yet to come, instead of dimly recalling adventures of long ago as the only moments in which they truly lived.
For the Christian, death is not the end of adventure but a doorway from a wold where dreams and adventures shrink, to a world where dreams and adventures forever expand.
I think my cultural work is more important than the adventures I did. The adventures are not important for human beings. It's the conquering of the useless.
It's true that adventures are good for people even when they are very young. Adventures can get in a person's blood even if he doesn't remember having them.
I have my company, Elite Himalayan Adventures, which provides a platform for those who seek to push their limits on extreme adventures, whether that be Everest and Lhotse in Nepal, or K2 and Broad Peak in Pakistan.
A lot of people go off and have fun adventures, or hard adventures, and their impulse is to write about them right away. What really makes a difference is having some perspective on what happened.
I wanted real adventures to happen to myself. But real adventures, I reflected, do not happen to people who remain at home: they must be sought abroad.
Quite simply, we're re-telling the very first adventures of 'Daredevil', as originally seen in DD #1-6, but in a modern style and setting - being faithful without being slavish. And I'm using those adventures as a framework to delve into Matt's psyche a little, as he learns to become a hero.
It's always an interesting sort of adventures that gets someone into a movie.
We might adapt for the artist the joke about there being nothing more dangerous than instruments of war in the hands of generals. In the same way, there is nothing more dangerous than justice in the hands of judges, and a paint brush in the hands of a painter! Just think of the danger to society! But today we haven't the heart to expel the painters and poets because we no longer admit to ourselves that there is any danger in keeping them in our midst.
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