5G will be a major technology in growing industrial digitalisation, creating and enhancing industry digitalisation use cases such as immersive gaming, autonomous driving, remote robotic surgery, and augmented reality support in maintenance and repair situations.
I probably have a very controversial view on autonomous driving versus anybody else in the auto industry. I don't believe that it makes any sense for an automaker to develop autonomous driving.
As the technology is developed, autonomous driving could provide driving opportunities for the physically challenged or enable the elderly to continue driving longer. This will be vital as many nations experience an aging population.
Latency is very important when you think about autonomous cars and things like that - 5G will really change the game, and I think will be another spike of growth in the wireless industry.
Not all traffic is created equal. In the 5G future, mission-critical apps such as remote surgery will have to take priority over other traffic. There will need to be a regulatory regime that allows the service provider to create services that are differentiated based on user experiences.
All the technology going into self-driving cars is robotic technology. It's not automotive. That explains why some of the traditional automotive players didn't develop this technology.
Technological developments are changing the way we live, and there is much talk of digitalisation and the disruptive business models enabled by smart phones, tablets, computers, and the 'Internet of things.'
Technology is driving the innovation. Technology is driving the creativity. Technology and the use of that is going to determine our workers' ability to compete in the 21st century global marketplace.
When you drill down, blockchains are really a shared version of reality everyone agrees on. So whether it's a fully immersive VR experience, augmented reality, or even Bitcoin or Ethereum in the physical world as a shared ledger for our 'real world,' we'll increasingly trust blockchains as our basis for reality.
As digitalisation and the ageing population trends advance, international mobility and the development of employable skills are crucial to balance demographic gaps and surpluses as well as the deficit of skills across the world.
We don't know which use cases will ultimately be the most important for 5G, but we know that early adopters tend to get a sustainable advantage.
This is the age of total digitalisation; everything is online always.'
'Uh huh, and that's why our politicians are pure and clean, and the world works so well, is it? Because everybody knows everything and there's no hiding place.
I feel like a lot of the technology that happens in gaming, starts in gaming and it goes broader than gaming.
As I said in my state of the state address, we can no longer rely on gaming and sales taxes to pay our way. Indian gaming next door in California is eroding our major industry in Nevada.
It seems to me so much technology could be applied to entertainment. Augmented reality, and even just the iPad - touch-screen technology, it was, you know, it still is extremely underused by entertainment.
I'm not a big gamer myself. I've (become) increasingly interested in games. And I certainly am passionate about, about storytelling in gaming. And, and the marriage of, you know, immersive characters, with gaming.
My advice is don't use technology primarily to lower costs. Use technology to create new, effective ways of touching the market and creating new businesses and if you do that right, the cost savings will come.