A Quote by Bradley Cooper

It's too hard to make a movie if you don't care about what happens to it, or even what the product is. I can't even imagine that. It's not worth the time and effort if you don't care about the product.
I've always believed that the best way you combat intellectual property theft is making a product available that is well priced, well timed to market, whether it's a movie product, TV product, music product, even theme-park product.
Your customers don't care about you. They don't care about your product or service. They care about themselves, their dreams, their goals. Now, they will care much more if you help them reach their goals, and to do that, you must understand their goals, as well as their needs and deepest desires.
People don't care about what someone says about you in a movie--or even what you say, right? They care about what you build.
People don't care about what someone says about you in a movie - or even what you say, right? They care about what you build. And if you can make something that makes people's life better, then that's something that's really good.
If you care about your product, you should care just as much about how you describe it.
I don't think that this movie is the kind of movie that a magazine like In Touch even cares about, if you know what I mean. It's a Lars von Trier film. They care about Moneyball, not Melancholia. They care about what I wear to Melancholia premieres; they don't really care about a Lars von Trier film.
I care about affordable housing. I care about bus routes. I care about small business. I care about schools. These are not Muslim issues. Even protection of civil rights - that's not just a Muslim issue. That is for everyone.
We care too much about what happens to be there as a result of history. I worry even more that we care too much for the past and not enough for the present and the near present.
Not offering this kind of guarantee means that they do not believe in their product enough, and they do not care about if a salesman is over promising or over selling their product.
I had to really do some studying and examination of my own songwriting and I realized that, there's not a formula by any stretch of the imagination and aren't any rules, but there are principles. The first one is that art is a process, not a product. In fact, that holds true for damn near everything we do in life. The product is just something that happens. If you're faithful to the process, the product takes care of itself.
I care about a lot of issues. I care about libraries, I care about healthcare, I care about homelessness and unemployment. I care about net neutrality and the steady erosion of our liberties both online and off. I care about the rich/poor divide and the rise of corporate business.
Weight (too much or too little) is a by-product. Weight is what happens when you use food to flatten your life. Even with aching joints, it's not about food. Even with arthritis, diabetes, high blood pressure. It's about your desire to flatten your life. It's about the fact that you've given up without saying so. It's about your belief that it's not possible to live any other way - and you're using food to act that out without ever having to admit it.
I am in the fighting game, I don't care about anything else. I don't watch the news, I don't care about politics, I don't care about other sports. I don't care about anything I don't need to care about. This is my sport, it is my life. I study it, I think about it, all the time. Nothing else matters.
I am in the fighting game. I don't care about anything else. I don't watch the news, I don't care about politics, I don't care about other sports. I don't care about anything I don't need to care about. This is my sport: it is my life. I study it; I think about it all the time. Nothing else matters.
Too often, hospital staff are incented by management to get work done without worrying about care, and clinicians are too often not even trained to think about care.
Me going to a big club when I was, like, 19 or 20, I didn't know what to expect, how to behave, whatever. I was just a youngster who wanted to do tricks. I didn't even care about end product, really.
This site uses cookies to ensure you get the best experience. More info...
Got it!