A Quote by Brent Weeks

'The Black Prism' is a story of emperors and prisoners and magic set in a Mediterranean, 1600-esque world. It's a fantasy story; it's fast and fun and inventive. — © Brent Weeks
'The Black Prism' is a story of emperors and prisoners and magic set in a Mediterranean, 1600-esque world. It's a fantasy story; it's fast and fun and inventive.
What's amazing about 'Game of Thrones' is that it's set in a fantasy world; it's a fantasy story. So I always say that with the score, we're open to do whatever we want.
'The Black Prism' is a story about two brothers who respect and fear and admire and contend with and shape each other. In other words, it's a story of normal brothers - who happen to be in extraordinary circumstances.
Like white light refracted through a prism and split into many colors, God's eternal love-nature, expressed through the prism of time, becomes God's multicolored love story. History is His story.
Anyone who has set out to invent a purely imaginary story knows that the whole thing is fantasy, from beginning to end; there must be a sense of magic created about the most restrained of naturalism.
I've always been into 'fast-paced, don't bore 'em, keep it moving along, stick with the story.' You know: tell a story the way I want to hear a story. I find it more rewarding to write for kids, but I also find it a little easier, because you can just let loose a little bit more in terms of fantasy and stuff.
There is a problem in America. An Irish or Polish American can write a story and it's an American story. When a Black American writes a story, it's called a Black story. I take exception to that. Every artist has articulated to his own experience. The problem is that some people do not see Blacks as Americans.
To make magic credible on screen is always very difficult. The story is the most important thing. That is what should win. If sacrifices or compromises are made, it's usually for story. Story in magic is very, very important to me. That's what I've really championed through my career.
If they were real, then maybe the world was big enough to have magic in it. And if there was magic — even bad magic, and Zach knew it was more likely that there was bad magic than any good kind — then maybe not everyone had to have a story like his father's, a story like the kind all the adults he knew told, one about giving up and growing bitter.
For me, a great fantasy is real people, a world I recognise, human struggle and magic. You've got to have magic to make a fantasy work. But I like my magic to be subtle. I don't want magic coming out of the hands of wizards. I want it to be pervading, sinister somehow.
I wish more fantasy, especially the dominant fantasy that draws heavily on British and Christian lore, would wrestle with its own ethnospecific nature and what that means when the story is set somewhere where more than one belief system is in operation. If all you do is pay lip service to it, you can get the kind of thing where the writer has thrown one Hindu god into a Christianist fantasy (rendering said god by default a demon or otherwise inferior to the dominant religious system of the story, which is such an insult), and the hero is able to vanquish it by chanting a spell in church Latin.
When a black church is hit in South Carolina by someone with hate in their spirit, that's something that touches all of America, but as a person of color, I see that story even through a deeper prism of, 'Gosh, that takes us back to a time when black churches were targets in this country.'
It was an honor to work with Samantha Morton on this Casablanca-esque, silent-film-esque, Americana photobooth Woolworth's hay day period piece of surrealism/ realism/ story time tell-tale-ism, black and white 35 mm film, washed in strange light, over this love hate tune, heartbreak song, life-goes-on lullaby, The Last Goodbye. It's a doorway into the future of the fatal past-tense. Get it?
It also occurred to him that throughout history, humankind has told two stories: the story of a lost ship sailing the Mediterranean seas in quest of a beloved isle, and the story of a god who allows himself to be crucified on Golgotha.
Oh,Sara. It is like a story." "It is a story...everything is a story. You are a story-I am a story. Miss Minchin is a story.
A lot of people feel like urban fantasy is a shortcut that gets you around world-building, because it's set "in the real world." But it doesn't really work that way, as I found out. You have to come up with just as consistent an internal cosmology and magic system as you would if you were writing high fantasy.
Fantasy allows you bend the world and the situation to more clearly focus on the moral aspects of what's happening. In fantasy you can distill life down to the essence of your story.
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