A Quote by Brian France

If you look at any league, they're all trying to figure out how to make the game more exciting, speed the game up, whatever it may be. In our case, it's the same. — © Brian France
If you look at any league, they're all trying to figure out how to make the game more exciting, speed the game up, whatever it may be. In our case, it's the same.
I love the game, it's the greatest game on earth, that's why I can't understand all of this talk about trying to make the game better. People talk about the high strike zone and changing this and that. Why? To speed up the game? That's the beauty of baseball. There is no time element.
We're not going to do anything different for this game since we're not treating this game any different than another game. Every game is a championship game for us, so we'll treat this one, the last one and the next one exactly the same. And that goes for our practices leading up to it as well.
I think 'Disney Infinity' is exciting. It's hard to even call it a video game, because it's so different. What excites me about this is how it's going to put more and more of what happens in the game into the hands of the user; it's up to them. You can play it to where everything's laid out for you.
We know how important both competitions are, especially the Champions League since it's such a special competition, but we want to win the league too. We take it game by game - concentrate on our league games, win them and then start thinking about the Champions League.
In the '90s, when I started, it was still a rough-and-tumble, physical league. You take the hook and holding and a little bit of the physicality out of the game, and the speed ratcheted up two-fold. Now you have a split second to make a hit, or decide to pull up. When there's indecision, you're going to make a mistake.
We don't even think about it out there. We just focus on doing our job. The ball is the same baseball, the game is the same game. We're going to just keep trying to do our jobs.
Give me a great Champions League game or an exciting Premier League game ahead of an international match and I'd love that to reverse. A lot of people have lost interest in England games, it is quite hard to watch.
Speed is what makes the Premiership exciting. The millions who would have watched Manchester United and Chelsea would have seen a non-stop game in which the pace was electric even though the first half was a non-event. You could see a better technical game in Spain but for sheer frenetic movement there is nothing that comes close... Pace is more critical in the Premiership than in any other major league and if you don't have pace, you have to compensate with power or ability in the air and since Shevchenko has no power and is not particularly good in the air, he is in trouble.
I am always trying to get better as a player, no matter how things are going, always trying to expand my game and look into how I can hit more areas or bowl different balls or whatever it is.
We play a sport. It's a game. At the end of the day, that's all it is, is a game. It doesn't make you any better or any worse than anybody else. So by winning a game, you're no better. By losing a game, you're no worse. I think by keeping that mentality, it really keeps things in perspective for me to treat everybody the same.
The NBA is the strongest professional sports league in the world. The league and the game is bigger than any one person, Michael Jordan included, and they always will be. I hope that today players, especially our young players, continue to recognize that simple fact. Nothing is more important than the game itself and the fans who support it.
The role of my job is I'm always trying to figure out where I need to be. Do I need to be at a college game, at an international game, with the team, at practice, with my coaches, with a few of the players, up in Portland, Maine? I mean, where do I need to be?
I think any player at any position their rookie year, they're trying to figure out how to process all the information we give them, how to process what the defense is doing and then actually physically play the game and the position that they're playing.
In life, the challenge is not so much to figure out how best to play the game; the challenge is to figure out what game you're playing
I think it's important that filmmakers look at the technology and figure out how to make the theatrical experience a little more exciting.
Any time you add something to your game, you still have to find ways to improve, so I'm still studying the game and trying to find out ways to increase how we use me on the floor. You're not being complacent, not falling back and floating around the perimeter too much, figuring out when to attack. I'm trying to find that balance between attacking and spotting up and things like that.
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