A Quote by Brian Tracy

The more feedback you give to people, the better it is, as long as the feedback is objective and not critical. — © Brian Tracy
The more feedback you give to people, the better it is, as long as the feedback is objective and not critical.
General reader feedback is usually pretty worthless. 99% of people give feedback that is irrelevant, stupid, or just flat out wrong. But that 1% of people who give good feedback are invaluable.
Ask for feedback from people with diverse backgrounds. Each one will tell you one useful thing. If you're at the top of the chain, sometimes people won't give you honest feedback because they're afraid. In this case, disguise yourself, or get feedback from other sources.
I'm much more concerned about what artists think. But as you get older you tend to get much more isolated; you're not out in the bar, having long drunken arguments on the benefits of your work vs. someone else's. It's hard to know how people are looking at it, and you don't get much feedback. The written critical stuff seems to be the feedback, but that's hard to interpret.
Get a feedback loop and listen to it... When people give you feedback, cherish it and use it.
When all actions are used for feedback, the consequence of making mistakes will be a corrective and appropriate response, because everything everybody does matters. ... The more selective you are in the feedback you accept, the more insane your reasoning will become as you will necessarily reject corrective feedback that would have led to better reasoning.
Real-time feedback and coaching promotes learning. When feedback is connected to compensation, feedback is muted, distorted, and given less frequently.
You have to be careful when you're getting feedback because people will give you conflicting feedback all the time, but ultimately you end up following your own inner guide.
I don't think it was much of a forum for positive or negative feedback; it was mainly, "How can I make somebody laugh?" It wasn't a serious thing where I needed people to give me feedback.
I posted chapters online and let people give feedback, and I was surprised at how much of that feedback I actually used for the book.I posted chapters online and let people give feedback, and I was surprised at how much of that feedback I actually used for the book. It was a different process for me, but I liked it.
I think then, when we started receiving the first of the user feedback, feedback from people that I had not specifically told about it, but had spread from friend to friend and then they were giving us feedback.
When you're playing live, those people who you're trying to please and reach, they're right there giving you feedback. And you don't get that feedback in the studio.
There has to be a willingness to constantly accept critical feedback and rapidly iterate to make things better.
Productive givers focus on acting in the long-term best interests of others, even if it's not pleasant. They have the courage to give the critical feedback we prefer not to hear, but truly need to hear. They offer tough love, knowing that we might like them less, but we'll come to trust and respect them more.
An important skill for all SpaceXers is the ability to accept critical feedback. This is key to anyone's growth and becoming better at what they do.
Step one is to take ownership of figuring strengths ans weaknesses out. It starts with writing them down but, to take ownership, you have got to seek feedback of those who directly observe you - this is scary and uncomfortable for many people. It's no fun to hear negative feedback and most people don't want to stick their necks out to give it to you. So, you have to ask.
It's helpful to get feedback on your work, and I think you learn a lot from reading other people's work and giving them feedback.
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