A Quote by Bruce Mau

For most of us, design is invisible. Until it fails — © Bruce Mau
For most of us, design is invisible. Until it fails
Nursing may be the oldest art, but in the contemporary world, it is also one of the most invisible. One of the most invisible arts, sciences, and certainly one of the most invisible parts of our health care system.
For thirty years most interface design, and most comptuer design, has been headed down the path of the "dramatic" machine. Its highest idea is to make a computer so exciting, so wonderful, so interesting, that we never want to be without it. A less-traveled path I call the "invisible"; its highest idea is to make a computer so imbedded, so fitting, so natural, that we use it without even thinking about it.
Most of the things at the zoo don't look like us. We're one design that works. Our chimp pals sort of look like us, so that's a different take on the same basic design. But fish don't look like us, and giraffes don't. They look a little like us, but not too much. And insects certainly don't look like us, and they work just fine.
A tipping point is invisible, as we just saw in Greece. In most situations, everything appears fine until it's not fine, until, for example, no one shows up at a Treasury auction.
The most important things in life can't be seen with the eyes. Ideas can't be seen. Love can't be seen. Honor can't be seen. This isn't a new concept. Judaism and Christianity and Islam and Buddhism and Taoism have all taught for thousands of years that the highest forms of reality are invisible. God is invisible, and he created the universe. Our souls are invisible, and they give life to our bodies. Angels are invisible, and they're the most powerful of God's creatures.
We don't really learn anything properly until there is a problem, until we are in pain, until something fails to go as we had hoped ... We suffer, therefore we think.
Most parents don't worry about a daughter until she fails to show up for breakfast.
To trace in Nature's most minute design The signature and stamp of power divine. ... The Invisible in things scarce seen revealed, To whom an atom is an ample field.
This is very much my philosophy as a fashion designer. I have never believed in design for design's sake. For me, the most important thing is that people actually wear my clothes. I do not design for the catwalk or for magazine shoots - I design for customers.
As we move into the 21st century, it becomes ever clearer that the ultimate, most intimate territory for design is not electronics, or interiors, or furniture, or the Web. It's us-our own living, breathing, biological selves. ... the personal makeover has become our most fundamental design task.
As a composer, I believe that music has the power to inspire a renewal of human consciousness, culture, and politics. And yet I refuse to make political art. More often than not political art fails as politics, and all too often it fails as art. To reach its fullest power, to be most moving and most fully useful to us, art must be itself.
If our American way of life fails the child, it fails us all.
Health care is a design problem. Dependence on foreign oil is a design problem. To some extent, poverty is a design problem. We need design thinkers to solve those problems, and most people who are in positions of political power are not design thinkers, to put it mildly.
Love as a concrete foundation for an authentically functional civilization requires the around-the-clock labors of forgiveness. Without it, Love fails, Friendship fails, Intelligence fails, Humanity: fails.
INVISIBLE BOY And here we see the invisible boy In his lovely invisible house, Feeding a piece of invisible cheese To a little invisible mouse. Oh, what a beautiful picture to see! Will you draw an invisible picture for me?
Good design is innovative 2. Good design makes a product useful 3. Good design is aesthetic 4. Good design makes a product understandable 5. Good design is unobtrusive 6. Good design is honest 7. Good design is long-lasting 8. Good design is thorough, down to the last detail 9. Good design is environmentally friendly 10. Good design is as little design as possible
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