Sometimes you need to make sure that, no matter how you do it, you win the games.
We need the fans to win games. We need the energy from them to win a lot of games and we need that every night, not just certain nights.
It's about believing in your ability, and believing in the right way to win games. You need to stick by that, no matter how loud the crowd is or how big the game is.
No matter how good you are, you're going to lose one-third of your games. No matter how bad you are, you're going to win one-third of your games. It's the other third that makes the difference.
No matter how good you are, you're going to lose one-third of your games. No matter how bad you are you're going to win one-third of your games. It's the other third that makes the difference.
No matter how tough, no matter what kind of outside pressure, no matter how many bad breaks along the way, I must keep my sights on the final goal, to win, win, win-and with more love and passion than the world has ever witnessed in any performance.
I feel like if the mentality is there then why not aim to win every game? We are not here just coast through games. We need to go into games thinking we are going to win.
You want to win hockey games, and it doesn't really matter how you do it.
That's the key to win a lot of games: you have to pull the wagon together, and everybody has to give 100 per cent, and that's how you're going to win games.
I live in the moment. I try to win as many games as I can in any given year. That's what I've always tried to do. But I don't dwell on the past games. That doesn't help you win games now. If that helped win games now, I'd dwell on them.
You need people who score goals. That's how you win games
I think you sign up to win games, and compete, and go out there and lead a team no matter how you can do that.
We need games like 'A Closed World' for many reasons. When you hear another developer talk about how games need to grow up, they need to tackle adult themes, and how they need to embrace that ability to transport the player into a different world, this is that game that they want other developers to make.
You need balance, and if you have dynamic people - I've always tried to assess the talent and say, 'Okay, how can we get better as a group and how can we win hockey games?'
No matter how much time there is, if guys can come together and mesh and play with some type of chemistry, you're going to win games.
No matter how much you've won, no matter how many games, no matter how many championships, no matter how many Super Bowls, you're not winning now, so you stink.